Remove class shutter

Runtime classes are no longer conflicting. Fixes #1895.
This commit is contained in:
Octavia Togami 2021-09-12 16:01:25 -07:00
parent fbf61ef9e8
commit 6008fe7333
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GPG Key ID: CC364524D1983C99
2 changed files with 1 additions and 39 deletions

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@ -1,36 +0,0 @@
/*
* WorldEdit, a Minecraft world manipulation toolkit
* Copyright (C) sk89q <http://www.sk89q.com>
* Copyright (C) WorldEdit team and contributors
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <https://www.gnu.org/licenses/>.
*/
package com.sk89q.worldedit.scripting;
import org.mozilla.javascript.ClassShutter;
/**
* Hides Minecraft's obfuscated & de-obfuscated names from scripts.
*/
class MinecraftHidingClassShutter implements ClassShutter {
@Override
public boolean visibleToScripts(String fullClassName) {
if (!fullClassName.contains(".")) {
// Default package -- probably Minecraft
return false;
}
return !fullClassName.startsWith("net.minecraft");
}
}

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@ -45,11 +45,9 @@ public int getTimeLimit() {
}
@Override
public Object evaluate(String script, String filename, Map<String, Object> args)
throws ScriptException, Throwable {
public Object evaluate(String script, String filename, Map<String, Object> args) throws Throwable {
RhinoContextFactory factory = new RhinoContextFactory(timeLimit);
Context cx = factory.enterContext();
cx.setClassShutter(new MinecraftHidingClassShutter());
ScriptableObject scriptable = new ImporterTopLevel(cx);
Scriptable scope = cx.initStandardObjects(scriptable);