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Remove Trove usage temporarily due to shading issues with Gradle build.
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parent
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@ -46,7 +46,7 @@
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compile group: 'com.google.code.findbugs', name: 'jsr305', version: '1.3.9'
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compile group: 'com.thoughtworks.paranamer', name: 'paranamer', version: '2.6'
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compile group: 'com.google.code.gson', name: 'gson', version: '2.2.4'
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compile group: 'net.sf.trove4j', name: 'trove4j', version: '3.0.3'
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//compile group: 'net.sf.trove4j', name: 'trove4j', version: '3.0.3'
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testCompile group: 'org.mockito', name: 'mockito-core', version:'1.9.0-rc1'
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}
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10
pom.xml
10
pom.xml
@ -151,12 +151,12 @@
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</dependency>
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<!-- Optimized collections -->
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<dependency>
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<!--<dependency>
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<groupId>net.sf.trove4j</groupId>
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<artifactId>trove4j</artifactId>
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<version>3.0.3</version>
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<optional>true</optional>
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</dependency>
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</dependency> disabled until we can shadow this in Forge -->
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<!-- @Nullable etc. -->
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<dependency>
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@ -381,14 +381,14 @@
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<include>com.sk89q:jchronic</include>
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<include>com.thoughtworks.paranamer:paranamer</include>
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<include>com.google.code.gson:gson</include>
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<include>net.sf.trove4j:trove4j</include>
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<!-- <include>net.sf.trove4j:trove4j</include> -->
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</includes>
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</artifactSet>
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<relocations>
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<relocation>
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<!-- <relocation>
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<pattern>gnu.trove</pattern>
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<shadedPattern>com.sk89q.worldedit.internal.trove</shadedPattern>
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</relocation>
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</relocation> -->
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<relocation>
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<pattern>com.google.gson</pattern>
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<shadedPattern>com.sk89q.worldedit.internal.gson</shadedPattern>
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@ -26,8 +26,6 @@
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import com.sk89q.worldedit.Vector;
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import com.sk89q.worldedit.blocks.BlockMaterial;
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import com.sk89q.worldedit.util.gson.VectorAdapter;
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import gnu.trove.map.TIntObjectMap;
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import gnu.trove.map.hash.TIntObjectHashMap;
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import javax.annotation.Nullable;
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import java.io.IOException;
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@ -56,7 +54,7 @@ public class BundledBlockData {
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private static final BundledBlockData INSTANCE = new BundledBlockData();
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private final Map<String, BlockEntry> idMap = new HashMap<String, BlockEntry>();
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private final TIntObjectMap<BlockEntry> legacyMap = new TIntObjectHashMap<BlockEntry>();
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private final Map<Integer, BlockEntry> legacyMap = new HashMap<Integer, BlockEntry>(); // Trove usage removed temporarily
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/**
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* Create a new instance.
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