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https://github.com/EngineHub/WorldEdit.git
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Add structure generator command
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parent
561ab50a7b
commit
5ca80395a3
@ -129,6 +129,13 @@
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"changes": [
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"METHOD_NEW_DEFAULT"
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]
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},
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{
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"type": "com.sk89q.worldedit.world.World",
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"member": "Method com.sk89q.worldedit.world.World.generateStructure(com.sk89q.worldedit.world.generation.StructureType,com.sk89q.worldedit.EditSession,com.sk89q.worldedit.math.BlockVector3)",
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"changes": [
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"METHOD_NEW_DEFAULT"
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]
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}
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],
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"LazyReference was never publicly extensible": [
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@ -65,10 +65,12 @@
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import com.sk89q.worldedit.world.block.BlockTypes;
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import com.sk89q.worldedit.world.entity.EntityTypes;
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import com.sk89q.worldedit.world.generation.ConfiguredFeatureType;
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import com.sk89q.worldedit.world.generation.StructureType;
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import com.sk89q.worldedit.world.item.ItemType;
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import net.minecraft.Util;
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import net.minecraft.core.BlockPos;
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import net.minecraft.core.Holder;
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import net.minecraft.core.SectionPos;
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import net.minecraft.core.registries.Registries;
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import net.minecraft.nbt.ByteArrayTag;
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import net.minecraft.nbt.ByteTag;
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@ -121,6 +123,9 @@
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import net.minecraft.world.level.dimension.LevelStem;
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import net.minecraft.world.level.levelgen.WorldOptions;
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import net.minecraft.world.level.levelgen.feature.ConfiguredFeature;
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import net.minecraft.world.level.levelgen.structure.BoundingBox;
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import net.minecraft.world.level.levelgen.structure.Structure;
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import net.minecraft.world.level.levelgen.structure.StructureStart;
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import net.minecraft.world.level.storage.LevelStorageSource;
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import net.minecraft.world.level.storage.PrimaryLevelData;
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import net.minecraft.world.phys.BlockHitResult;
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@ -895,6 +900,13 @@ public void initializeRegistries() {
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ConfiguredFeatureType.REGISTRY.register(name.toString(), new ConfiguredFeatureType(name.toString()));
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}
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}
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// Structures
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for (ResourceLocation name : server.registryAccess().registryOrThrow(Registries.STRUCTURE).keySet()) {
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if (StructureType.REGISTRY.get(name.toString()) == null) {
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StructureType.REGISTRY.register(name.toString(), new StructureType(name.toString()));
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}
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}
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}
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public boolean generateFeature(ConfiguredFeatureType type, World world, EditSession session, BlockVector3 pt) {
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@ -905,6 +917,29 @@ public boolean generateFeature(ConfiguredFeatureType type, World world, EditSess
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return k != null && k.place(proxyLevel, chunkManager.getGenerator(), random, new BlockPos(pt.getBlockX(), pt.getBlockY(), pt.getBlockZ()));
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}
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public boolean generateStructure(StructureType type, World world, EditSession session, BlockVector3 pt) {
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ServerLevel originalWorld = ((CraftWorld) world).getHandle();
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Structure k = originalWorld.registryAccess().registryOrThrow(Registries.STRUCTURE).get(ResourceLocation.tryParse(type.getId()));
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if (k == null) {
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return false;
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}
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ServerChunkCache chunkManager = originalWorld.getChunkSource();
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WorldGenLevel proxyLevel = PaperweightServerLevelDelegateProxy.newInstance(session, originalWorld, this);
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ChunkPos chunkPos = new ChunkPos(new BlockPos(pt.getBlockX(), pt.getBlockY(), pt.getBlockZ()));
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StructureStart structureStart = k.generate(originalWorld.registryAccess(), chunkManager.getGenerator(), chunkManager.getGenerator().getBiomeSource(), chunkManager.randomState(), chunkManager.chunkMap.structureTemplateManager, originalWorld.getSeed(), chunkPos, 0, proxyLevel, biome -> true);
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if (!structureStart.isValid()) {
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return false;
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} else {
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BoundingBox boundingBox = structureStart.getBoundingBox();
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ChunkPos min = new ChunkPos(SectionPos.blockToSectionCoord(boundingBox.minX()), SectionPos.blockToSectionCoord(boundingBox.minZ()));
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ChunkPos max = new ChunkPos(SectionPos.blockToSectionCoord(boundingBox.maxX()), SectionPos.blockToSectionCoord(boundingBox.maxZ()));
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ChunkPos.rangeClosed(min, max).forEach((chunkPosx) -> structureStart.placeInChunk(proxyLevel, originalWorld.structureManager(), chunkManager.getGenerator(), originalWorld.getRandom(), new BoundingBox(chunkPosx.getMinBlockX(), originalWorld.getMinBuildHeight(), chunkPosx.getMinBlockZ(), chunkPosx.getMaxBlockX(), originalWorld.getMaxBuildHeight(), chunkPosx.getMaxBlockZ()), chunkPosx));
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return true;
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}
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}
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// ------------------------------------------------------------------------
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// Code that is less likely to break
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// ------------------------------------------------------------------------
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@ -45,6 +45,7 @@
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import com.sk89q.worldedit.world.block.BaseBlock;
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import com.sk89q.worldedit.world.block.BlockStateHolder;
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import com.sk89q.worldedit.world.generation.ConfiguredFeatureType;
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import com.sk89q.worldedit.world.generation.StructureType;
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import com.sk89q.worldedit.world.weather.WeatherType;
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import com.sk89q.worldedit.world.weather.WeatherTypes;
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import io.papermc.lib.PaperLib;
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@ -446,6 +447,16 @@ public boolean generateFeature(ConfiguredFeatureType type, EditSession editSessi
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return false;
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}
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@Override
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public boolean generateStructure(StructureType type, EditSession editSession, BlockVector3 position) {
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BukkitImplAdapter adapter = WorldEditPlugin.getInstance().getBukkitImplAdapter();
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if (adapter != null) {
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return adapter.generateStructure(type, getWorld(), editSession, position);
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}
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// No adapter, we can't generate this.
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return false;
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}
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private static volatile boolean hasWarnedImplError = false;
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@Override
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@ -38,6 +38,7 @@
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import com.sk89q.worldedit.world.block.BlockState;
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import com.sk89q.worldedit.world.block.BlockType;
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import com.sk89q.worldedit.world.generation.ConfiguredFeatureType;
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import com.sk89q.worldedit.world.generation.StructureType;
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import com.sk89q.worldedit.world.item.ItemType;
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import org.bukkit.Location;
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import org.bukkit.World;
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@ -294,6 +295,19 @@ default boolean generateFeature(ConfiguredFeatureType feature, World world, Edit
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throw new UnsupportedOperationException("This adapter does not support generating features.");
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}
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/**
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* Generates a Minecraft structure at the given location.
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*
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* @param feature The feature
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* @param world The world
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* @param session The EditSession
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* @param pt The location
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* @return If it succeeded
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*/
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default boolean generateStructure(StructureType feature, World world, EditSession session, BlockVector3 pt) {
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throw new UnsupportedOperationException("This adapter does not support generating features.");
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}
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/**
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* Initialize registries that require NMS access.
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*/
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@ -40,6 +40,7 @@
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import com.sk89q.worldedit.util.formatting.text.TranslatableComponent;
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import com.sk89q.worldedit.world.biome.BiomeType;
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import com.sk89q.worldedit.world.generation.ConfiguredFeatureType;
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import com.sk89q.worldedit.world.generation.StructureType;
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import org.enginehub.piston.annotation.Command;
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import org.enginehub.piston.annotation.CommandContainer;
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import org.enginehub.piston.annotation.param.Arg;
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@ -253,6 +254,23 @@ public int feature(Actor actor, LocalSession session, EditSession editSession,
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return 0;
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}
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@Command(
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name = "/structure",
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desc = "Generate Minecraft structures"
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)
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@CommandPermissions("worldedit.generation.structure")
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@Logging(POSITION)
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public int structure(Actor actor, LocalSession session, EditSession editSession,
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@Arg(desc = "The structure")
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StructureType feature) throws WorldEditException {
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if (editSession.getWorld().generateStructure(feature, editSession, session.getPlacementPosition(actor))) {
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actor.printInfo(TranslatableComponent.of("worldedit.structure.created"));
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} else {
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actor.printError(TranslatableComponent.of("worldedit.structure.failed"));
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}
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return 0;
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}
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@Command(
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name = "/hpyramid",
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desc = "Generate a hollow pyramid"
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@ -33,6 +33,7 @@
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import com.sk89q.worldedit.world.fluid.FluidType;
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import com.sk89q.worldedit.world.gamemode.GameMode;
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import com.sk89q.worldedit.world.generation.ConfiguredFeatureType;
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import com.sk89q.worldedit.world.generation.StructureType;
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import com.sk89q.worldedit.world.item.ItemCategory;
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import com.sk89q.worldedit.world.item.ItemType;
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import com.sk89q.worldedit.world.weather.WeatherType;
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@ -64,7 +65,8 @@ public static void register(CommandManager commandManager) {
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FluidCategory.class,
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GameMode.class,
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WeatherType.class,
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ConfiguredFeatureType.class
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ConfiguredFeatureType.class,
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StructureType.class
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)
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.stream()
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.map(c -> (Class<Keyed>) c)
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@ -42,6 +42,7 @@
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import com.sk89q.worldedit.world.block.BlockStateHolder;
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import com.sk89q.worldedit.world.block.BlockType;
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import com.sk89q.worldedit.world.generation.ConfiguredFeatureType;
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import com.sk89q.worldedit.world.generation.StructureType;
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import com.sk89q.worldedit.world.weather.WeatherType;
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import java.nio.file.Path;
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@ -274,6 +275,10 @@ default boolean regenerate(Region region, Extent extent, RegenOptions options) {
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*/
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boolean generateTree(TreeGenerator.TreeType type, EditSession editSession, BlockVector3 position) throws MaxChangedBlocksException;
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default boolean generateStructure(StructureType type, EditSession editSession, BlockVector3 position) {
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return false;
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}
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/**
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* Generate a feature at the given position.
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*
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@ -0,0 +1,43 @@
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/*
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* WorldEdit, a Minecraft world manipulation toolkit
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* Copyright (C) sk89q <http://www.sk89q.com>
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* Copyright (C) WorldEdit team and contributors
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <https://www.gnu.org/licenses/>.
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*/
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package com.sk89q.worldedit.world.generation;
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import com.sk89q.worldedit.registry.Keyed;
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import com.sk89q.worldedit.registry.NamespacedRegistry;
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public class StructureType implements Keyed {
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public static final NamespacedRegistry<StructureType> REGISTRY = new NamespacedRegistry<>("structure type");
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private final String id;
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public StructureType(String id) {
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this.id = id;
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}
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@Override
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public String getId() {
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return this.id;
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}
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@Override
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public String toString() {
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return this.id;
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}
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}
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