mirror of
https://github.com/EngineHub/WorldEdit.git
synced 2025-01-30 12:51:17 +08:00
Add support for Y-offsets with back direction (#2164)
This commit is contained in:
parent
e01b049265
commit
54ed9e89d9
@ -555,7 +555,12 @@ private Direction getPlayerDirection(@Nullable Player player, String dirStr) thr
|
||||
|
||||
case "b":
|
||||
case "back":
|
||||
return getDirectionRelative(player, 180);
|
||||
Direction dir = getDirectionRelative(player, 180);
|
||||
if (dir.isUpright()) {
|
||||
// If this is an upright direction, flip it.
|
||||
dir = dir == Direction.UP ? Direction.DOWN : Direction.UP;
|
||||
}
|
||||
return dir;
|
||||
|
||||
case "l":
|
||||
case "left":
|
||||
|
Loading…
Reference in New Issue
Block a user