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Made some variables in CuboidClipboard.flip final
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447de4b206
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@ -176,24 +176,24 @@ public void rotate2D(int angle) {
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* @param dir
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*/
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public void flip(FlipDirection dir, boolean aroundPlayer) {
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int width = getWidth();
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int length = getLength();
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int height = getHeight();
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final int width = getWidth();
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final int length = getLength();
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final int height = getHeight();
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switch (dir) {
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case NORTH_SOUTH:
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int wid = (int)Math.ceil(width / 2.0f);
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final int wid = (int) Math.ceil(width / 2.0f);
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for (int xs = 0; xs < wid; ++xs) {
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for (int z = 0; z < length; ++z) {
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for (int y = 0; y < height; ++y) {
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BaseBlock a = data[xs][y][z];
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final BaseBlock a = data[xs][y][z];
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//System.out.println(xs+"/"+y+"/"+z+": "+a.getType());
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a.flip(dir);
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if (xs == width - xs - 1)
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continue;
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BaseBlock b = data[width - xs - 1][y][z];
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final BaseBlock b = data[width - xs - 1][y][z];
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b.flip(dir);
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data[xs][y][z] = b;
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@ -208,17 +208,17 @@ public void flip(FlipDirection dir, boolean aroundPlayer) {
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break;
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case WEST_EAST:
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int len = (int)Math.ceil(length / 2.0f);
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final int len = (int) Math.ceil(length / 2.0f);
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for (int zs = 0; zs < len; ++zs) {
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for (int x = 0; x < width; ++x) {
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for (int y = 0; y < height; ++y) {
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BaseBlock a = data[x][y][zs];
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final BaseBlock a = data[x][y][zs];
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a.flip(dir);
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if (zs == length - zs - 1)
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continue;
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BaseBlock b = data[x][y][length - zs - 1];
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final BaseBlock b = data[x][y][length - zs - 1];
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b.flip(dir);
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data[x][y][zs] = b;
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@ -233,17 +233,17 @@ public void flip(FlipDirection dir, boolean aroundPlayer) {
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break;
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case UP_DOWN:
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int hei = (int)Math.ceil(height / 2.0f);
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final int hei = (int) Math.ceil(height / 2.0f);
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for (int ys = 0; ys < hei; ++ys) {
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for (int x = 0; x < width; ++x) {
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for (int z = 0; z < length; ++z) {
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BaseBlock a = data[x][ys][z];
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final BaseBlock a = data[x][ys][z];
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a.flip(dir);
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if (ys == height - ys - 1)
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continue;
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BaseBlock b = data[x][height - ys - 1][z];
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final BaseBlock b = data[x][height - ys - 1][z];
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b.flip(dir);
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data[x][ys][z] = b;
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