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https://github.com/EngineHub/WorldEdit.git
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bukkit: add adapter for bukkit 1.19.4 (#2281)
* bukkit: add adapter for bukkit 1.19.4 * added missing reobf mapping to 1.19.4 adapter * Drop unused comments
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16a2cc951f
commit
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@ -2,7 +2,7 @@
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include("worldedit-libs")
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listOf("legacy", "1.17.1", "1.18.2", "1.19", "1.19.3").forEach {
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listOf("legacy", "1.17.1", "1.18.2", "1.19", "1.19.3", "1.19.4").forEach {
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include("worldedit-bukkit:adapters:adapter-$it")
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}
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@ -0,0 +1,6 @@
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applyPaperweightAdapterConfiguration()
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dependencies {
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// https://repo.papermc.io/service/rest/repository/browse/maven-public/io/papermc/paper/dev-bundle/
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paperDevBundle("1.19.4-R0.1-20230315.180941-2")
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}
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/*
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* WorldEdit, a Minecraft world manipulation toolkit
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* Copyright (C) sk89q <http://www.sk89q.com>
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* Copyright (C) WorldEdit team and contributors
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <https://www.gnu.org/licenses/>.
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*/
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package com.sk89q.worldedit.bukkit.adapter.impl.v1_19_R3;
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import com.mojang.authlib.GameProfile;
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import net.minecraft.network.chat.Component;
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import net.minecraft.network.protocol.game.ServerboundClientInformationPacket;
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import net.minecraft.server.level.ServerLevel;
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import net.minecraft.server.level.ServerPlayer;
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import net.minecraft.stats.Stat;
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import net.minecraft.world.MenuProvider;
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import net.minecraft.world.damagesource.DamageSource;
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import net.minecraft.world.entity.Entity;
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import net.minecraft.world.level.block.entity.SignBlockEntity;
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import net.minecraft.world.phys.Vec3;
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import org.bukkit.event.player.PlayerTeleportEvent.TeleportCause;
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import java.util.OptionalInt;
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import java.util.UUID;
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class PaperweightFakePlayer extends ServerPlayer {
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private static final GameProfile FAKE_WORLDEDIT_PROFILE = new GameProfile(UUID.nameUUIDFromBytes("worldedit".getBytes()), "[WorldEdit]");
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private static final Vec3 ORIGIN = new Vec3(0.0D, 0.0D, 0.0D);
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PaperweightFakePlayer(ServerLevel world) {
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super(world.getServer(), world, FAKE_WORLDEDIT_PROFILE);
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}
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@Override
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public Vec3 position() {
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return ORIGIN;
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}
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@Override
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public void tick() {
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}
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@Override
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public void die(DamageSource damagesource) {
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}
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@Override
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public Entity changeDimension(ServerLevel worldserver, TeleportCause cause) {
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return this;
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}
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@Override
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public OptionalInt openMenu(MenuProvider factory) {
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return OptionalInt.empty();
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}
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@Override
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public void updateOptions(ServerboundClientInformationPacket packet) {
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}
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@Override
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public void displayClientMessage(Component message, boolean actionBar) {
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}
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@Override
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public void awardStat(Stat<?> stat, int amount) {
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}
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@Override
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public void awardStat(Stat<?> stat) {
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}
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@Override
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public boolean isInvulnerableTo(DamageSource damageSource) {
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return true;
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}
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@Override
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public void openTextEdit(SignBlockEntity sign) {
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}
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}
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@ -0,0 +1,188 @@
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/*
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* WorldEdit, a Minecraft world manipulation toolkit
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* Copyright (C) sk89q <http://www.sk89q.com>
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* Copyright (C) WorldEdit team and contributors
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <https://www.gnu.org/licenses/>.
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*/
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package com.sk89q.worldedit.bukkit.adapter.impl.v1_19_R3;
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import com.sk89q.jnbt.CompoundTag;
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import com.sk89q.worldedit.bukkit.BukkitAdapter;
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import com.sk89q.worldedit.internal.block.BlockStateIdAccess;
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import com.sk89q.worldedit.internal.wna.WorldNativeAccess;
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import com.sk89q.worldedit.util.SideEffect;
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import com.sk89q.worldedit.util.SideEffectSet;
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import com.sk89q.worldedit.world.block.BlockState;
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import net.minecraft.core.BlockPos;
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import net.minecraft.nbt.Tag;
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import net.minecraft.server.level.ChunkHolder;
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import net.minecraft.server.level.ServerLevel;
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import net.minecraft.world.level.block.Block;
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import net.minecraft.world.level.block.entity.BlockEntity;
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import net.minecraft.world.level.chunk.LevelChunk;
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import org.bukkit.craftbukkit.v1_19_R3.CraftWorld;
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import org.bukkit.craftbukkit.v1_19_R3.block.data.CraftBlockData;
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import org.bukkit.event.block.BlockPhysicsEvent;
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import java.lang.ref.WeakReference;
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import java.util.Objects;
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import javax.annotation.Nullable;
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public class PaperweightWorldNativeAccess implements WorldNativeAccess<LevelChunk, net.minecraft.world.level.block.state.BlockState, BlockPos> {
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private static final int UPDATE = 1;
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private static final int NOTIFY = 2;
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private final PaperweightAdapter adapter;
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private final WeakReference<ServerLevel> world;
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private SideEffectSet sideEffectSet;
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public PaperweightWorldNativeAccess(PaperweightAdapter adapter, WeakReference<ServerLevel> world) {
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this.adapter = adapter;
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this.world = world;
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}
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private ServerLevel getWorld() {
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return Objects.requireNonNull(world.get(), "The reference to the world was lost");
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}
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@Override
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public void setCurrentSideEffectSet(SideEffectSet sideEffectSet) {
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this.sideEffectSet = sideEffectSet;
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}
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@Override
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public LevelChunk getChunk(int x, int z) {
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return getWorld().getChunk(x, z);
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}
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@Override
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public net.minecraft.world.level.block.state.BlockState toNative(BlockState state) {
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int stateId = BlockStateIdAccess.getBlockStateId(state);
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return BlockStateIdAccess.isValidInternalId(stateId)
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? Block.stateById(stateId)
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: ((CraftBlockData) BukkitAdapter.adapt(state)).getState();
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}
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@Override
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public net.minecraft.world.level.block.state.BlockState getBlockState(LevelChunk chunk, BlockPos position) {
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return chunk.getBlockState(position);
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}
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@Nullable
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@Override
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public net.minecraft.world.level.block.state.BlockState setBlockState(LevelChunk chunk, BlockPos position, net.minecraft.world.level.block.state.BlockState state) {
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return chunk.setBlockState(position, state, false, this.sideEffectSet.shouldApply(SideEffect.UPDATE));
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}
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@Override
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public net.minecraft.world.level.block.state.BlockState getValidBlockForPosition(net.minecraft.world.level.block.state.BlockState block, BlockPos position) {
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return Block.updateFromNeighbourShapes(block, getWorld(), position);
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}
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@Override
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public BlockPos getPosition(int x, int y, int z) {
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return new BlockPos(x, y, z);
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}
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@Override
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public void updateLightingForBlock(BlockPos position) {
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getWorld().getChunkSource().getLightEngine().checkBlock(position);
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}
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@Override
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public boolean updateTileEntity(BlockPos position, CompoundTag tag) {
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// We will assume that the tile entity was created for us
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BlockEntity tileEntity = getWorld().getBlockEntity(position);
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if (tileEntity == null) {
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return false;
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}
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Tag nativeTag = adapter.fromNative(tag);
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PaperweightAdapter.readTagIntoTileEntity((net.minecraft.nbt.CompoundTag) nativeTag, tileEntity);
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return true;
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}
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@Override
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public void notifyBlockUpdate(LevelChunk chunk, BlockPos position, net.minecraft.world.level.block.state.BlockState oldState, net.minecraft.world.level.block.state.BlockState newState) {
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if (chunk.getSections()[getWorld().getSectionIndex(position.getY())] != null) {
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getWorld().sendBlockUpdated(position, oldState, newState, UPDATE | NOTIFY);
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}
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}
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@Override
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public boolean isChunkTicking(LevelChunk chunk) {
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return chunk.getFullStatus().isOrAfter(ChunkHolder.FullChunkStatus.TICKING);
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}
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@Override
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public void markBlockChanged(LevelChunk chunk, BlockPos position) {
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if (chunk.getSections()[getWorld().getSectionIndex(position.getY())] != null) {
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getWorld().getChunkSource().blockChanged(position);
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}
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}
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@Override
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public void notifyNeighbors(BlockPos pos, net.minecraft.world.level.block.state.BlockState oldState, net.minecraft.world.level.block.state.BlockState newState) {
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ServerLevel world = getWorld();
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if (sideEffectSet.shouldApply(SideEffect.EVENTS)) {
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world.updateNeighborsAt(pos, oldState.getBlock());
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} else {
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// When we don't want events, manually run the physics without them.
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Block block = oldState.getBlock();
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fireNeighborChanged(pos, world, block, pos.west());
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fireNeighborChanged(pos, world, block, pos.east());
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fireNeighborChanged(pos, world, block, pos.below());
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fireNeighborChanged(pos, world, block, pos.above());
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fireNeighborChanged(pos, world, block, pos.north());
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fireNeighborChanged(pos, world, block, pos.south());
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}
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if (newState.hasAnalogOutputSignal()) {
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world.updateNeighbourForOutputSignal(pos, newState.getBlock());
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}
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}
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@Override
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public void updateBlock(BlockPos pos, net.minecraft.world.level.block.state.BlockState oldState, net.minecraft.world.level.block.state.BlockState newState) {
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ServerLevel world = getWorld();
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newState.onPlace(world, pos, oldState, false);
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}
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// Not sure why neighborChanged is deprecated
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@SuppressWarnings("deprecation")
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private void fireNeighborChanged(BlockPos pos, ServerLevel world, Block block, BlockPos neighborPos) {
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world.getBlockState(neighborPos).neighborChanged(world, neighborPos, block, pos, false);
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}
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@Override
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public void updateNeighbors(BlockPos pos, net.minecraft.world.level.block.state.BlockState oldState, net.minecraft.world.level.block.state.BlockState newState, int recursionLimit) {
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ServerLevel world = getWorld();
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oldState.updateIndirectNeighbourShapes(world, pos, NOTIFY, recursionLimit);
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if (sideEffectSet.shouldApply(SideEffect.EVENTS)) {
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CraftWorld craftWorld = world.getWorld();
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BlockPhysicsEvent event = new BlockPhysicsEvent(craftWorld.getBlockAt(pos.getX(), pos.getY(), pos.getZ()), CraftBlockData.fromData(newState));
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world.getCraftServer().getPluginManager().callEvent(event);
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if (event.isCancelled()) {
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return;
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}
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}
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newState.updateNeighbourShapes(world, pos, NOTIFY, recursionLimit);
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newState.updateIndirectNeighbourShapes(world, pos, NOTIFY, recursionLimit);
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}
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@Override
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public void onBlockStateChange(BlockPos pos, net.minecraft.world.level.block.state.BlockState oldState, net.minecraft.world.level.block.state.BlockState newState) {
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getWorld().onBlockStateChange(pos, oldState, newState);
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}
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}
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