Added a //hollow command, which hollows out the object contained in the selection.

This commit is contained in:
TomyLobo 2011-12-08 10:31:12 +01:00
parent 90b062a9d8
commit 2e1087a49a
2 changed files with 114 additions and 0 deletions

View File

@ -2703,4 +2703,100 @@ public int deformRegion(final Region region, final Vector zero, final Vector uni
return affected;
}
Vector[] recurseDirections = {
PlayerDirection.NORTH.vector(),
PlayerDirection.EAST.vector(),
PlayerDirection.SOUTH.vector(),
PlayerDirection.WEST.vector(),
PlayerDirection.UP.vector(),
PlayerDirection.DOWN.vector(),
};
/**
* Hollows out the region (It's treated as if it was a cuboid if it's not).
*
* @param region
* @param block
* @return number of blocks affected
* @throws MaxChangedBlocksException
*/
public int hollowOutRegion(Region region) throws MaxChangedBlocksException {
int affected = 0;
Set<BlockVector> outside = new HashSet<BlockVector>();
Vector min = region.getMinimumPoint();
Vector max = region.getMaximumPoint();
int minX = min.getBlockX();
int minY = min.getBlockY();
int minZ = min.getBlockZ();
int maxX = max.getBlockX();
int maxY = max.getBlockY();
int maxZ = max.getBlockZ();
for (int x = minX; x <= maxX; ++x) {
for (int y = minY; y <= maxY; ++y) {
recurseHollow(region, new BlockVector(x, y, minZ), outside);
recurseHollow(region, new BlockVector(x, y, maxZ), outside);
}
}
for (int y = minY; y <= maxY; ++y) {
for (int z = minZ; z <= maxZ; ++z) {
recurseHollow(region, new BlockVector(minX, y, z), outside);
recurseHollow(region, new BlockVector(maxX, y, z), outside);
}
}
for (int z = minZ; z <= maxZ; ++z) {
for (int x = minX; x <= maxX; ++x) {
recurseHollow(region, new BlockVector(x, minY, z), outside);
recurseHollow(region, new BlockVector(x, maxY, z), outside);
}
}
BaseBlock air = new BaseBlock(BlockID.AIR);
outer: for (BlockVector position : region) {
for (Vector recurseDirection: recurseDirections) {
BlockVector neighbor = position.add(recurseDirection).toBlockVector();
if (outside.contains(neighbor)) {
continue outer;
}
}
if (setBlock(position, air)) {
++affected;
}
}
return affected;
}
private void recurseHollow(Region region, BlockVector origin, Set<BlockVector> outside) {
final LinkedList<BlockVector> queue = new LinkedList<BlockVector>();
queue.addLast(origin);
while (!queue.isEmpty()) {
final BlockVector current = queue.removeFirst();
if (!BlockType.canPassThrough(getBlockType(current))) {
continue;
}
if (!outside.add(current)) {
continue;
}
if (!region.contains(current)) {
continue;
}
for (Vector recurseDirection: recurseDirections) {
queue.addLast(current.add(recurseDirection).toBlockVector());
}
} // while
}
}

View File

@ -396,4 +396,22 @@ public static void deform(CommandContext args, WorldEdit we,
player.printError(e.getMessage());
}
}
@Command(
aliases = { "/hollow" },
usage = "",
desc = "Hollows out the object contained in this selection",
min = 0,
max = 0
)
@CommandPermissions("worldedit.region.hollow")
@Logging(REGION)
public static void hollow(CommandContext args, WorldEdit we,
LocalSession session, LocalPlayer player, EditSession editSession)
throws WorldEditException {
int affected = editSession.hollowOutRegion(session.getSelection(player.getWorld()));
player.print(affected + " block(s) have been changed.");
}
}