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Small changes to fix some drops for the superpickaxe.
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@ -157,12 +157,14 @@ else if (type == 13) { // Gravel
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}
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}
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else if (type == 16) { dropItem(pt, new BaseItemStack(263)); } // Coal ore
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else if (type == 17) { dropItem(pt, new BaseItemStack(17, 1, (short)getBlockData(pt))); } // Log
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else if (type == 18) { // Leaves
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if (random.nextDouble() > 0.95) {
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dropItem(pt, new BaseItemStack(6));
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}
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}
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else if (type == 20) { } // Glass
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else if (type == 21) { dropItem(pt, new BaseItemStack(351, 1, (short)4), (random.nextInt(5)+4)); }
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else if (type == 35) { dropItem(pt, new BaseItemStack(35, 1, (short)getBlockData(pt))); } // Cloth
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else if (type == 43) { dropItem(pt, new BaseItemStack(44)); } // Double step
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else if (type == 47) { } // Bookshelves
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@ -179,8 +181,8 @@ else if (type == 52) { } // Mob spawner
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else if (type == 67) { dropItem(pt, new BaseItemStack(4)); } // Cobblestone stairs
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else if (type == 68) { dropItem(pt, new BaseItemStack(323)); } // Wall sign
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else if (type == 71) { dropItem(pt, new BaseItemStack(330)); } // Iron door
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else if (type == 73) { dropItem(pt, new BaseItemStack(331), 4); } // Redstone ore
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else if (type == 74) { dropItem(pt, new BaseItemStack(331), 4); } // Glowing redstone ore
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else if (type == 73) { dropItem(pt, new BaseItemStack(331), (random.nextInt(2)+4)); } // Redstone ore
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else if (type == 74) { dropItem(pt, new BaseItemStack(331), (random.nextInt(2)+4)); } // Glowing redstone ore
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else if (type == 75) { dropItem(pt, new BaseItemStack(76)); } // Redstone torch
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else if (type == 78) { } // Snow
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else if (type == 79) { } // Ice
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