Added a /green command, which greens the surrounding landscape.

This commit is contained in:
TomyLobo 2011-08-16 18:43:13 +02:00
parent 6c5d1236c7
commit 151b4c0fa1
2 changed files with 65 additions and 1 deletions

View File

@ -2045,6 +2045,51 @@ public int simulateSnow(Vector pos, double radius)
return affected;
}
/**
* Green.
*
* @param pos
* @param radius
* @return number of blocks affected
* @throws MaxChangedBlocksException
*/
public int green(Vector pos, double radius)
throws MaxChangedBlocksException {
int affected = 0;
double radiusSq = radius*radius;
int ox = pos.getBlockX();
int oy = pos.getBlockY();
int oz = pos.getBlockZ();
BaseBlock grass = new BaseBlock(BlockID.GRASS);
int ceilRadius = (int) Math.ceil(radius);
for (int x = ox - ceilRadius; x <= ox + ceilRadius; ++x) {
for (int z = oz - ceilRadius; z <= oz + ceilRadius; ++z) {
if ((new Vector(x, oy, z)).distanceSq(pos) > radiusSq) {
continue;
}
for (int y = 127; y >= 1; --y) {
Vector pt = new Vector(x, y, z);
int id = getBlockType(pt);
if (id == 0)
continue;
if (id == BlockID.DIRT) {
if (setBlock(pt, grass)) {
++affected;
}
}
}
}
}
return affected;
}
/**
* Set a block by chance.
*

View File

@ -294,7 +294,26 @@ public static void thaw(CommandContext args, WorldEdit we,
int affected = editSession.thaw(session.getPlacementPosition(player), size);
player.print(affected + " surfaces thawed.");
}
@Command(
aliases = {"green"},
usage = "[radius]",
desc = "Greens the area",
min = 0,
max = 1
)
@CommandPermissions({"worldedit.green"})
@Logging(PLACEMENT)
public static void green(CommandContext args, WorldEdit we,
LocalSession session, LocalPlayer player, EditSession editSession)
throws WorldEditException {
double size = args.argsLength() > 0 ? Math.max(1, args.getDouble(0)) : 10;
int affected = editSession.green(session.getPlacementPosition(player), size);
player.print(affected + " surfaces greened.");
}
@Command(
aliases = {"ex", "ext", "extinguish"},
usage = "[radius]",