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Fixed an issue where an entity could fail to spawn, and this would end the edit
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@ -68,7 +68,7 @@ public boolean setBlock(Vector location, BaseBlock block) throws WorldEditExcept
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@Override
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public Entity createEntity(Location location, BaseEntity state) {
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Entity entity = super.createEntity(location, state);
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if (state != null) {
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if (entity != null) {
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changeSet.add(new EntityCreate(location, state, entity));
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}
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return entity;
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