Fixed checkLoadedChunk

This commit is contained in:
zml2008 2011-10-09 21:57:29 -07:00 committed by Wizjany
parent b89ede09a6
commit 050eef8dc7
3 changed files with 4 additions and 4 deletions

View File

@ -160,7 +160,7 @@ public boolean rawSetBlock(Vector pt, BaseBlock block) {
return false;
}
world.checkLoadedChuck(pt);
world.checkLoadedChunk(pt);
// No invalid blocks
if (!world.isValidBlockType(type)) {
@ -394,7 +394,7 @@ public int getBlockData(Vector pt) {
* @return BaseBlock
*/
public BaseBlock rawGetBlock(Vector pt) {
world.checkLoadedChuck(pt);
world.checkLoadedChunk(pt);
int type = world.getBlockType(pt);
int data = world.getBlockData(pt);

View File

@ -298,7 +298,7 @@ public boolean isValidBlockType(int type) {
*
* @param pt Position to check
*/
public abstract void checkLoadedChuck(Vector pt);
public void checkLoadedChunk(Vector pt) {}
/**
* Compare if the other world is equal.

View File

@ -680,7 +680,7 @@ public boolean isValidBlockType(int type) {
}
@Override
public void checkLoadedChuck(Vector pt) {
public void checkLoadedChunk(Vector pt) {
if (!world.isChunkLoaded(pt.getBlockX() >> 4, pt.getBlockZ() >> 4)) {
world.loadChunk(pt.getBlockX() >> 4, pt.getBlockZ() >> 4);
}