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Andrew Steinborn abbdf70d5e [Experimental] Remove PacketWrapper objects
In both Velocity and BungeeCord, the most commonly created object is an
object that encapsulates a Minecraft packet and a its associated byte
data.

At first, I considered trying to recycle these objects, but then I
discovered that this object has no reason to exist, and actually somewhat
complicates the implementation. Thus, this commit removes these objects,
making Velocity more more GC-friendly by not allocating frequently-created
objects.

This is still an experimental change, but it's a fairly safe one to make.
2018-08-07 04:28:07 -04:00
api Improve server list ping, especially for legacy MC versions. 2018-08-07 01:02:39 -04:00
gradle/wrapper Bump to Gradle 4.9, fix deprecation warnings. 2018-07-31 15:25:34 -04:00
native Refactor cipher logic. 2018-08-04 00:09:25 -04:00
proxy [Experimental] Remove PacketWrapper objects 2018-08-07 04:28:07 -04:00
.gitignore Add default config again. Closes #12 2018-08-05 16:12:16 -04:00
build.gradle Split natives. Add proper disposal for natives. 2018-08-01 00:20:51 -04:00
gradlew Initial commit. Very broken and only does Server List Ping! 2018-07-24 14:08:55 -04:00
gradlew.bat Initial commit. Very broken and only does Server List Ping! 2018-07-24 14:08:55 -04:00
Jenkinsfile Start archiving the API, too 2018-07-31 21:07:18 -04:00
LICENSE MIT license 2018-07-24 14:14:52 -04:00
README.md Add discord status + link to readme 2018-08-07 14:11:51 +10:00
settings.gradle Split natives. Add proper disposal for natives. 2018-08-01 00:20:51 -04:00

Velocity

Build Status Join our Discord

Velocity is a next-generation Minecraft: Java Edition proxy suite. It is designed specifically with mass-scale Minecraft in mind.

Goals

  • Simple, easy to understand codebase.
  • High performance: handle thousands of players on one proxy.
  • Flexible API built for mass-scale Minecraft.
  • Licensed under the MIT license.
  • First-class support for Paper, Sponge, and Forge. (Other implementations may work, but we make every endeavor to support these server implementations specifically.)

Building

Velocity is built with Gradle. We recommend using the wrapper script (./gradlew) as our CI builds using it.

It is sufficient to run ./gradlew build to run the full build cycle.

Status

Velocity is far from finished, but most of the essential pieces are in place: you can switch between two servers running Minecraft 1.8-1.13. More versions and functionality is planned.

You should join us on irc.spi.gt #velocity or send us a pull request.