mirror of
https://github.com/PaperMC/Velocity.git
synced 2024-11-21 03:11:38 +08:00
Add Configuration State API (#1261)
* Implement Configuration State events * Implement PlayerFinishedConfigurationEvent * Fixed PlayerFinishConfigurationEvent execution * Apply suggestions * Fix keep alive when blocking PlayerFinishConfigurationEvent * Add ServerConnection to configuration events * Separate PlayPacketQueueHandler to fix AutoReadHolderHandler --------- Co-authored-by: Gero <gecam59@gmail.com>
This commit is contained in:
parent
350ea7f31e
commit
e60e2063a8
@ -0,0 +1,27 @@
|
||||
/*
|
||||
* Copyright (C) 2024 Velocity Contributors
|
||||
*
|
||||
* The Velocity API is licensed under the terms of the MIT License. For more details,
|
||||
* reference the LICENSE file in the api top-level directory.
|
||||
*/
|
||||
|
||||
package com.velocitypowered.api.event.player.configuration;
|
||||
|
||||
import com.velocitypowered.api.network.ProtocolState;
|
||||
import com.velocitypowered.api.proxy.Player;
|
||||
import com.velocitypowered.api.proxy.ServerConnection;
|
||||
import org.jetbrains.annotations.NotNull;
|
||||
|
||||
/**
|
||||
* This event is executed when a player with version 1.20.2 or higher enters the configuration phase.
|
||||
* <p>From this moment on, until the {@link PlayerFinishedConfigurationEvent} is executed,
|
||||
* the {@linkplain Player#getProtocolState()} method is guaranteed
|
||||
* to return {@link ProtocolState#CONFIGURATION}.</p>
|
||||
*
|
||||
* @param player The player that has entered the configuration phase.
|
||||
* @param server The server that will now (re-)configure the player.
|
||||
* @since 3.3.0
|
||||
* @sinceMinecraft 1.20.2
|
||||
*/
|
||||
public record PlayerEnterConfigurationEvent(@NotNull Player player, ServerConnection server) {
|
||||
}
|
@ -0,0 +1,26 @@
|
||||
/*
|
||||
* Copyright (C) 2024 Velocity Contributors
|
||||
*
|
||||
* The Velocity API is licensed under the terms of the MIT License. For more details,
|
||||
* reference the LICENSE file in the api top-level directory.
|
||||
*/
|
||||
|
||||
package com.velocitypowered.api.event.player.configuration;
|
||||
|
||||
import com.velocitypowered.api.event.annotation.AwaitingEvent;
|
||||
import com.velocitypowered.api.proxy.Player;
|
||||
import com.velocitypowered.api.proxy.ServerConnection;
|
||||
import org.jetbrains.annotations.NotNull;
|
||||
|
||||
/**
|
||||
* This event is executed when the player is about to finish the Configuration state.
|
||||
* <p>Velocity will wait for this event to finish the configuration phase on the client.</p>
|
||||
*
|
||||
* @param player The player who is about to complete the configuration phase.
|
||||
* @param server The server that is currently (re-)configuring the player.
|
||||
* @since 3.3.0
|
||||
* @sinceMinecraft 1.20.2
|
||||
*/
|
||||
@AwaitingEvent
|
||||
public record PlayerFinishConfigurationEvent(@NotNull Player player, @NotNull ServerConnection server) {
|
||||
}
|
@ -0,0 +1,26 @@
|
||||
/*
|
||||
* Copyright (C) 2024 Velocity Contributors
|
||||
*
|
||||
* The Velocity API is licensed under the terms of the MIT License. For more details,
|
||||
* reference the LICENSE file in the api top-level directory.
|
||||
*/
|
||||
|
||||
package com.velocitypowered.api.event.player.configuration;
|
||||
|
||||
import com.velocitypowered.api.network.ProtocolState;
|
||||
import com.velocitypowered.api.proxy.Player;
|
||||
import com.velocitypowered.api.proxy.ServerConnection;
|
||||
import org.jetbrains.annotations.NotNull;
|
||||
|
||||
/**
|
||||
* Event executed when a player of version 1.20.2 or higher finishes the Configuration state.
|
||||
* <p>From this moment on, the {@link Player#getProtocolState()} method
|
||||
* will return {@link ProtocolState#PLAY}.</p>
|
||||
*
|
||||
* @param player The player who has completed the Configuration state
|
||||
* @param server The server that has (re-)configured the player.
|
||||
* @since 3.3.0
|
||||
* @sinceMinecraft 1.20.2
|
||||
*/
|
||||
public record PlayerFinishedConfigurationEvent(@NotNull Player player, @NotNull ServerConnection server) {
|
||||
}
|
@ -45,7 +45,7 @@ import com.velocitypowered.proxy.command.builtin.ShutdownCommand;
|
||||
import com.velocitypowered.proxy.command.builtin.VelocityCommand;
|
||||
import com.velocitypowered.proxy.config.VelocityConfiguration;
|
||||
import com.velocitypowered.proxy.connection.client.ConnectedPlayer;
|
||||
import com.velocitypowered.proxy.connection.player.VelocityResourcePackInfo;
|
||||
import com.velocitypowered.proxy.connection.player.resourcepack.VelocityResourcePackInfo;
|
||||
import com.velocitypowered.proxy.connection.util.ServerListPingHandler;
|
||||
import com.velocitypowered.proxy.console.VelocityConsole;
|
||||
import com.velocitypowered.proxy.crypto.EncryptionUtils;
|
||||
|
@ -47,7 +47,8 @@ import com.velocitypowered.proxy.protocol.netty.MinecraftCompressorAndLengthEnco
|
||||
import com.velocitypowered.proxy.protocol.netty.MinecraftDecoder;
|
||||
import com.velocitypowered.proxy.protocol.netty.MinecraftEncoder;
|
||||
import com.velocitypowered.proxy.protocol.netty.MinecraftVarintLengthEncoder;
|
||||
import com.velocitypowered.proxy.protocol.netty.PlayPacketQueueHandler;
|
||||
import com.velocitypowered.proxy.protocol.netty.PlayPacketQueueInboundHandler;
|
||||
import com.velocitypowered.proxy.protocol.netty.PlayPacketQueueOutboundHandler;
|
||||
import com.velocitypowered.proxy.protocol.packet.SetCompressionPacket;
|
||||
import com.velocitypowered.proxy.util.except.QuietDecoderException;
|
||||
import io.netty.buffer.ByteBuf;
|
||||
@ -148,13 +149,11 @@ public class MinecraftConnection extends ChannelInboundHandlerAdapter {
|
||||
return;
|
||||
}
|
||||
|
||||
if (msg instanceof MinecraftPacket) {
|
||||
MinecraftPacket pkt = (MinecraftPacket) msg;
|
||||
if (msg instanceof MinecraftPacket pkt) {
|
||||
if (!pkt.handle(activeSessionHandler)) {
|
||||
activeSessionHandler.handleGeneric((MinecraftPacket) msg);
|
||||
}
|
||||
} else if (msg instanceof HAProxyMessage) {
|
||||
HAProxyMessage proxyMessage = (HAProxyMessage) msg;
|
||||
} else if (msg instanceof HAProxyMessage proxyMessage) {
|
||||
this.remoteAddress = new InetSocketAddress(proxyMessage.sourceAddress(),
|
||||
proxyMessage.sourcePort());
|
||||
} else if (msg instanceof ByteBuf) {
|
||||
@ -383,9 +382,14 @@ public class MinecraftConnection extends ChannelInboundHandlerAdapter {
|
||||
if (state == StateRegistry.CONFIG) {
|
||||
// Activate the play packet queue
|
||||
addPlayPacketQueueHandler();
|
||||
} else if (this.channel.pipeline().get(Connections.PLAY_PACKET_QUEUE) != null) {
|
||||
} else {
|
||||
// Remove the queue
|
||||
this.channel.pipeline().remove(Connections.PLAY_PACKET_QUEUE);
|
||||
if (this.channel.pipeline().get(Connections.PLAY_PACKET_QUEUE_OUTBOUND) != null) {
|
||||
this.channel.pipeline().remove(Connections.PLAY_PACKET_QUEUE_OUTBOUND);
|
||||
}
|
||||
if (this.channel.pipeline().get(Connections.PLAY_PACKET_QUEUE_INBOUND) != null) {
|
||||
this.channel.pipeline().remove(Connections.PLAY_PACKET_QUEUE_INBOUND);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@ -393,10 +397,13 @@ public class MinecraftConnection extends ChannelInboundHandlerAdapter {
|
||||
* Adds the play packet queue handler.
|
||||
*/
|
||||
public void addPlayPacketQueueHandler() {
|
||||
if (this.channel.pipeline().get(Connections.PLAY_PACKET_QUEUE) == null) {
|
||||
this.channel.pipeline().addAfter(Connections.MINECRAFT_ENCODER, Connections.PLAY_PACKET_QUEUE,
|
||||
new PlayPacketQueueHandler(this.protocolVersion,
|
||||
channel.pipeline().get(MinecraftEncoder.class).getDirection()));
|
||||
if (this.channel.pipeline().get(Connections.PLAY_PACKET_QUEUE_OUTBOUND) == null) {
|
||||
this.channel.pipeline().addAfter(Connections.MINECRAFT_ENCODER, Connections.PLAY_PACKET_QUEUE_OUTBOUND,
|
||||
new PlayPacketQueueOutboundHandler(this.protocolVersion, channel.pipeline().get(MinecraftEncoder.class).getDirection()));
|
||||
}
|
||||
if (this.channel.pipeline().get(Connections.PLAY_PACKET_QUEUE_INBOUND) == null) {
|
||||
this.channel.pipeline().addAfter(Connections.MINECRAFT_DECODER, Connections.PLAY_PACKET_QUEUE_INBOUND,
|
||||
new PlayPacketQueueInboundHandler(this.protocolVersion, channel.pipeline().get(MinecraftDecoder.class).getDirection()));
|
||||
}
|
||||
}
|
||||
|
||||
|
@ -40,8 +40,8 @@ import com.velocitypowered.proxy.connection.MinecraftConnection;
|
||||
import com.velocitypowered.proxy.connection.MinecraftSessionHandler;
|
||||
import com.velocitypowered.proxy.connection.client.ClientPlaySessionHandler;
|
||||
import com.velocitypowered.proxy.connection.client.ConnectedPlayer;
|
||||
import com.velocitypowered.proxy.connection.player.VelocityResourcePackInfo;
|
||||
import com.velocitypowered.proxy.connection.player.resourcepack.ResourcePackHandler;
|
||||
import com.velocitypowered.proxy.connection.player.resourcepack.VelocityResourcePackInfo;
|
||||
import com.velocitypowered.proxy.connection.player.resourcepack.handler.ResourcePackHandler;
|
||||
import com.velocitypowered.proxy.connection.util.ConnectionMessages;
|
||||
import com.velocitypowered.proxy.protocol.MinecraftPacket;
|
||||
import com.velocitypowered.proxy.protocol.StateRegistry;
|
||||
|
@ -37,7 +37,6 @@ import io.netty.buffer.ByteBuf;
|
||||
import io.netty.buffer.Unpooled;
|
||||
import java.util.Optional;
|
||||
import java.util.StringJoiner;
|
||||
import net.kyori.adventure.identity.Identity;
|
||||
import net.kyori.adventure.text.Component;
|
||||
import net.kyori.adventure.text.serializer.ComponentSerializer;
|
||||
import net.kyori.adventure.text.serializer.gson.GsonComponentSerializer;
|
||||
@ -143,7 +142,7 @@ public class BungeeCordMessageResponder {
|
||||
out.writeUTF("PlayerList");
|
||||
out.writeUTF(info.getServerInfo().getName());
|
||||
|
||||
StringJoiner joiner = new StringJoiner(", ");
|
||||
final StringJoiner joiner = new StringJoiner(", ");
|
||||
for (Player online : info.getPlayersConnected()) {
|
||||
joiner.add(online.getUsername());
|
||||
}
|
||||
@ -187,10 +186,9 @@ public class BungeeCordMessageResponder {
|
||||
|
||||
Component messageComponent = serializer.deserialize(message);
|
||||
if (target.equals("ALL")) {
|
||||
proxy.sendMessage(Identity.nil(), messageComponent);
|
||||
proxy.sendMessage(messageComponent);
|
||||
} else {
|
||||
proxy.getPlayer(target).ifPresent(player -> player.sendMessage(Identity.nil(),
|
||||
messageComponent));
|
||||
proxy.getPlayer(target).ifPresent(player -> player.sendMessage(messageComponent));
|
||||
}
|
||||
}
|
||||
|
||||
|
@ -29,7 +29,7 @@ import com.velocitypowered.proxy.connection.MinecraftConnection;
|
||||
import com.velocitypowered.proxy.connection.MinecraftSessionHandler;
|
||||
import com.velocitypowered.proxy.connection.client.ClientConfigSessionHandler;
|
||||
import com.velocitypowered.proxy.connection.client.ConnectedPlayer;
|
||||
import com.velocitypowered.proxy.connection.player.VelocityResourcePackInfo;
|
||||
import com.velocitypowered.proxy.connection.player.resourcepack.VelocityResourcePackInfo;
|
||||
import com.velocitypowered.proxy.connection.util.ConnectionMessages;
|
||||
import com.velocitypowered.proxy.connection.util.ConnectionRequestResults;
|
||||
import com.velocitypowered.proxy.connection.util.ConnectionRequestResults.Impl;
|
||||
@ -132,7 +132,8 @@ public class ConfigSessionHandler implements MinecraftSessionHandler {
|
||||
|
||||
@Override
|
||||
public boolean handle(KeepAlivePacket packet) {
|
||||
serverConn.ensureConnected().write(packet);
|
||||
serverConn.getPendingPings().put(packet.getRandomId(), System.nanoTime());
|
||||
serverConn.getPlayer().getConnection().write(packet);
|
||||
return true;
|
||||
}
|
||||
|
||||
@ -193,30 +194,25 @@ public class ConfigSessionHandler implements MinecraftSessionHandler {
|
||||
|
||||
@Override
|
||||
public boolean handle(FinishedUpdatePacket packet) {
|
||||
MinecraftConnection smc = serverConn.ensureConnected();
|
||||
ConnectedPlayer player = serverConn.getPlayer();
|
||||
ClientConfigSessionHandler configHandler =
|
||||
(ClientConfigSessionHandler) player.getConnection().getActiveSessionHandler();
|
||||
final MinecraftConnection smc = serverConn.ensureConnected();
|
||||
final ConnectedPlayer player = serverConn.getPlayer();
|
||||
final ClientConfigSessionHandler configHandler = (ClientConfigSessionHandler) player.getConnection().getActiveSessionHandler();
|
||||
|
||||
smc.setAutoReading(false);
|
||||
// Even when not auto reading messages are still decoded. Decode them with the correct state
|
||||
smc.getChannel().pipeline().get(MinecraftDecoder.class).setState(StateRegistry.PLAY);
|
||||
configHandler.handleBackendFinishUpdate(serverConn).thenAcceptAsync((unused) -> {
|
||||
//noinspection DataFlowIssue
|
||||
configHandler.handleBackendFinishUpdate(serverConn).thenRunAsync(() -> {
|
||||
smc.write(FinishedUpdatePacket.INSTANCE);
|
||||
if (serverConn == player.getConnectedServer()) {
|
||||
smc.setActiveSessionHandler(StateRegistry.PLAY);
|
||||
player.sendPlayerListHeaderAndFooter(
|
||||
player.getPlayerListHeader(), player.getPlayerListFooter());
|
||||
player.sendPlayerListHeaderAndFooter(player.getPlayerListHeader(), player.getPlayerListFooter());
|
||||
// The client cleared the tab list. TODO: Restore changes done via TabList API
|
||||
player.getTabList().clearAllSilent();
|
||||
} else {
|
||||
smc.setActiveSessionHandler(StateRegistry.PLAY,
|
||||
new TransitionSessionHandler(server, serverConn, resultFuture));
|
||||
smc.setActiveSessionHandler(StateRegistry.PLAY, new TransitionSessionHandler(server, serverConn, resultFuture));
|
||||
}
|
||||
if (player.resourcePackHandler().getFirstAppliedPack() == null
|
||||
&& resourcePackToApply != null) {
|
||||
if (player.resourcePackHandler().getFirstAppliedPack() == null && resourcePackToApply != null) {
|
||||
player.resourcePackHandler().queueResourcePack(resourcePackToApply);
|
||||
}
|
||||
smc.setAutoReading(true);
|
||||
}, smc.eventLoop());
|
||||
return true;
|
||||
}
|
||||
|
@ -166,12 +166,9 @@ public class LoginSessionHandler implements MinecraftSessionHandler {
|
||||
if (player.getClientSettingsPacket() != null) {
|
||||
smc.write(player.getClientSettingsPacket());
|
||||
}
|
||||
if (player.getConnection().getActiveSessionHandler() instanceof ClientPlaySessionHandler) {
|
||||
if (player.getConnection().getActiveSessionHandler() instanceof ClientPlaySessionHandler clientPlaySessionHandler) {
|
||||
smc.setAutoReading(false);
|
||||
((ClientPlaySessionHandler) player.getConnection()
|
||||
.getActiveSessionHandler()).doSwitch().thenAcceptAsync((unused) -> {
|
||||
smc.setAutoReading(true);
|
||||
}, smc.eventLoop());
|
||||
clientPlaySessionHandler.doSwitch().thenAcceptAsync((unused) -> smc.setAutoReading(true), smc.eventLoop());
|
||||
}
|
||||
}
|
||||
|
||||
|
@ -19,6 +19,8 @@ package com.velocitypowered.proxy.connection.client;
|
||||
|
||||
import com.velocitypowered.api.event.player.CookieReceiveEvent;
|
||||
import com.velocitypowered.api.event.player.PlayerClientBrandEvent;
|
||||
import com.velocitypowered.api.event.player.configuration.PlayerFinishConfigurationEvent;
|
||||
import com.velocitypowered.api.event.player.configuration.PlayerFinishedConfigurationEvent;
|
||||
import com.velocitypowered.proxy.VelocityServer;
|
||||
import com.velocitypowered.proxy.connection.MinecraftConnection;
|
||||
import com.velocitypowered.proxy.connection.MinecraftSessionHandler;
|
||||
@ -246,13 +248,11 @@ public class ClientConfigSessionHandler implements MinecraftSessionHandler {
|
||||
smc.write(brandPacket);
|
||||
}
|
||||
|
||||
player.getConnection().eventLoop().execute(() -> {
|
||||
server.getEventManager().fire(new PlayerFinishConfigurationEvent(player, serverConn)).thenAcceptAsync(event -> {
|
||||
player.getConnection().write(FinishedUpdatePacket.INSTANCE);
|
||||
player.getConnection().getChannel().pipeline().get(MinecraftEncoder.class).setState(StateRegistry.PLAY);
|
||||
});
|
||||
|
||||
smc.write(FinishedUpdatePacket.INSTANCE);
|
||||
smc.getChannel().pipeline().get(MinecraftEncoder.class).setState(StateRegistry.PLAY);
|
||||
server.getEventManager().fireAndForget(new PlayerFinishedConfigurationEvent(player, serverConn));
|
||||
}, player.getConnection().eventLoop());
|
||||
|
||||
return configSwitchFuture;
|
||||
}
|
||||
|
@ -27,6 +27,7 @@ import com.velocitypowered.api.event.player.CookieReceiveEvent;
|
||||
import com.velocitypowered.api.event.player.PlayerChannelRegisterEvent;
|
||||
import com.velocitypowered.api.event.player.PlayerClientBrandEvent;
|
||||
import com.velocitypowered.api.event.player.TabCompleteEvent;
|
||||
import com.velocitypowered.api.event.player.configuration.PlayerEnterConfigurationEvent;
|
||||
import com.velocitypowered.api.network.ProtocolVersion;
|
||||
import com.velocitypowered.api.proxy.messages.ChannelIdentifier;
|
||||
import com.velocitypowered.api.proxy.messages.LegacyChannelIdentifier;
|
||||
@ -406,6 +407,7 @@ public class ClientPlaySessionHandler implements MinecraftSessionHandler {
|
||||
// Complete client switch
|
||||
player.getConnection().setActiveSessionHandler(StateRegistry.CONFIG);
|
||||
VelocityServerConnection serverConnection = player.getConnectedServer();
|
||||
server.getEventManager().fireAndForget(new PlayerEnterConfigurationEvent(player, serverConnection));
|
||||
if (serverConnection != null) {
|
||||
MinecraftConnection smc = serverConnection.ensureConnected();
|
||||
CompletableFuture.runAsync(() -> {
|
||||
@ -512,7 +514,7 @@ public class ClientPlaySessionHandler implements MinecraftSessionHandler {
|
||||
* @return a future that completes when the switch is complete
|
||||
*/
|
||||
public CompletableFuture<Void> doSwitch() {
|
||||
VelocityServerConnection existingConnection = player.getConnectedServer();
|
||||
final VelocityServerConnection existingConnection = player.getConnectedServer();
|
||||
|
||||
if (existingConnection != null) {
|
||||
// Shut down the existing server connection.
|
||||
|
@ -37,6 +37,7 @@ import com.velocitypowered.api.event.player.KickedFromServerEvent.ServerKickResu
|
||||
import com.velocitypowered.api.event.player.PlayerModInfoEvent;
|
||||
import com.velocitypowered.api.event.player.PlayerSettingsChangedEvent;
|
||||
import com.velocitypowered.api.event.player.ServerPreConnectEvent;
|
||||
import com.velocitypowered.api.event.player.configuration.PlayerEnterConfigurationEvent;
|
||||
import com.velocitypowered.api.network.ProtocolState;
|
||||
import com.velocitypowered.api.network.ProtocolVersion;
|
||||
import com.velocitypowered.api.permission.PermissionFunction;
|
||||
@ -59,8 +60,9 @@ import com.velocitypowered.proxy.adventure.VelocityBossBarImplementation;
|
||||
import com.velocitypowered.proxy.connection.MinecraftConnection;
|
||||
import com.velocitypowered.proxy.connection.MinecraftConnectionAssociation;
|
||||
import com.velocitypowered.proxy.connection.backend.VelocityServerConnection;
|
||||
import com.velocitypowered.proxy.connection.player.VelocityResourcePackInfo;
|
||||
import com.velocitypowered.proxy.connection.player.resourcepack.ResourcePackHandler;
|
||||
import com.velocitypowered.proxy.connection.player.bundle.BundleDelimiterHandler;
|
||||
import com.velocitypowered.proxy.connection.player.resourcepack.VelocityResourcePackInfo;
|
||||
import com.velocitypowered.proxy.connection.player.resourcepack.handler.ResourcePackHandler;
|
||||
import com.velocitypowered.proxy.connection.util.ConnectionMessages;
|
||||
import com.velocitypowered.proxy.connection.util.ConnectionRequestResults.Impl;
|
||||
import com.velocitypowered.proxy.connection.util.VelocityInboundConnection;
|
||||
@ -806,7 +808,7 @@ public class ConnectedPlayer implements MinecraftConnectionAssociation, Player,
|
||||
}, connection.eventLoop());
|
||||
} else if (event.getResult() instanceof final Notify res) {
|
||||
if (event.kickedDuringServerConnect() && previousConnection != null) {
|
||||
sendMessage(Identity.nil(), res.getMessageComponent());
|
||||
sendMessage(res.getMessageComponent());
|
||||
} else {
|
||||
disconnect(res.getMessageComponent());
|
||||
}
|
||||
@ -1224,11 +1226,12 @@ public class ConnectedPlayer implements MinecraftConnectionAssociation, Player,
|
||||
CompletableFuture.runAsync(() -> {
|
||||
connection.write(StartUpdatePacket.INSTANCE);
|
||||
connection.getChannel().pipeline()
|
||||
.get(MinecraftEncoder.class).setState(StateRegistry.CONFIG);
|
||||
.get(MinecraftEncoder.class).setState(StateRegistry.CONFIG);
|
||||
// Make sure we don't send any play packets to the player after update start
|
||||
connection.addPlayPacketQueueHandler();
|
||||
server.getEventManager().fireAndForget(new PlayerEnterConfigurationEvent(this, connectionInFlight));
|
||||
}, connection.eventLoop()).exceptionally((ex) -> {
|
||||
logger.error("Error switching player connection to config state:", ex);
|
||||
logger.error("Error switching player connection to config state", ex);
|
||||
return null;
|
||||
});
|
||||
}
|
||||
@ -1363,24 +1366,20 @@ public class ConnectedPlayer implements MinecraftConnectionAssociation, Player,
|
||||
}
|
||||
|
||||
switch (status.getStatus()) {
|
||||
case ALREADY_CONNECTED:
|
||||
sendMessage(Identity.nil(), ConnectionMessages.ALREADY_CONNECTED);
|
||||
break;
|
||||
case CONNECTION_IN_PROGRESS:
|
||||
sendMessage(Identity.nil(), ConnectionMessages.IN_PROGRESS);
|
||||
break;
|
||||
case CONNECTION_CANCELLED:
|
||||
case ALREADY_CONNECTED -> sendMessage(ConnectionMessages.ALREADY_CONNECTED);
|
||||
case CONNECTION_IN_PROGRESS -> sendMessage(ConnectionMessages.IN_PROGRESS);
|
||||
case CONNECTION_CANCELLED -> {
|
||||
// Ignored; the plugin probably already handled this.
|
||||
break;
|
||||
case SERVER_DISCONNECTED:
|
||||
Component reason = status.getReasonComponent()
|
||||
.orElse(ConnectionMessages.INTERNAL_SERVER_CONNECTION_ERROR);
|
||||
}
|
||||
case SERVER_DISCONNECTED -> {
|
||||
final Component reason = status.getReasonComponent()
|
||||
.orElse(ConnectionMessages.INTERNAL_SERVER_CONNECTION_ERROR);
|
||||
handleConnectionException(toConnect,
|
||||
DisconnectPacket.create(reason, getProtocolVersion(), connection.getState()), status.isSafe());
|
||||
break;
|
||||
default:
|
||||
DisconnectPacket.create(reason, getProtocolVersion(), connection.getState()), status.isSafe());
|
||||
}
|
||||
default -> {
|
||||
// The only remaining value is successful (no need to do anything!)
|
||||
break;
|
||||
}
|
||||
}
|
||||
}, connection.eventLoop()).thenApply(Result::isSuccessful);
|
||||
}
|
||||
|
@ -15,10 +15,11 @@
|
||||
* along with this program. If not, see <https://www.gnu.org/licenses/>.
|
||||
*/
|
||||
|
||||
package com.velocitypowered.proxy.connection.client;
|
||||
package com.velocitypowered.proxy.connection.player.bundle;
|
||||
|
||||
import com.velocitypowered.proxy.connection.MinecraftConnection;
|
||||
import com.velocitypowered.proxy.connection.backend.VelocityServerConnection;
|
||||
import com.velocitypowered.proxy.connection.client.ConnectedPlayer;
|
||||
import com.velocitypowered.proxy.protocol.StateRegistry;
|
||||
import com.velocitypowered.proxy.protocol.packet.BundleDelimiterPacket;
|
||||
import java.util.concurrent.CompletableFuture;
|
@ -15,7 +15,7 @@
|
||||
* along with this program. If not, see <https://www.gnu.org/licenses/>.
|
||||
*/
|
||||
|
||||
package com.velocitypowered.proxy.connection.player;
|
||||
package com.velocitypowered.proxy.connection.player.resourcepack;
|
||||
|
||||
import com.google.common.base.Preconditions;
|
||||
import com.velocitypowered.api.proxy.player.ResourcePackInfo;
|
@ -15,7 +15,7 @@
|
||||
* along with this program. If not, see <https://www.gnu.org/licenses/>.
|
||||
*/
|
||||
|
||||
package com.velocitypowered.proxy.connection.player.resourcepack;
|
||||
package com.velocitypowered.proxy.connection.player.resourcepack.handler;
|
||||
|
||||
import com.velocitypowered.api.event.player.PlayerResourcePackStatusEvent;
|
||||
import com.velocitypowered.proxy.VelocityServer;
|
@ -15,13 +15,14 @@
|
||||
* along with this program. If not, see <https://www.gnu.org/licenses/>.
|
||||
*/
|
||||
|
||||
package com.velocitypowered.proxy.connection.player.resourcepack;
|
||||
package com.velocitypowered.proxy.connection.player.resourcepack.handler;
|
||||
|
||||
import com.velocitypowered.api.event.player.PlayerResourcePackStatusEvent;
|
||||
import com.velocitypowered.api.network.ProtocolVersion;
|
||||
import com.velocitypowered.api.proxy.player.ResourcePackInfo;
|
||||
import com.velocitypowered.proxy.VelocityServer;
|
||||
import com.velocitypowered.proxy.connection.client.ConnectedPlayer;
|
||||
import com.velocitypowered.proxy.connection.player.resourcepack.ResourcePackResponseBundle;
|
||||
import java.util.ArrayDeque;
|
||||
import java.util.Arrays;
|
||||
import java.util.Collection;
|
@ -15,7 +15,7 @@
|
||||
* along with this program. If not, see <https://www.gnu.org/licenses/>.
|
||||
*/
|
||||
|
||||
package com.velocitypowered.proxy.connection.player.resourcepack;
|
||||
package com.velocitypowered.proxy.connection.player.resourcepack.handler;
|
||||
|
||||
import com.google.common.collect.ListMultimap;
|
||||
import com.google.common.collect.Multimaps;
|
||||
@ -23,6 +23,7 @@ import com.velocitypowered.api.event.player.PlayerResourcePackStatusEvent;
|
||||
import com.velocitypowered.api.proxy.player.ResourcePackInfo;
|
||||
import com.velocitypowered.proxy.VelocityServer;
|
||||
import com.velocitypowered.proxy.connection.client.ConnectedPlayer;
|
||||
import com.velocitypowered.proxy.connection.player.resourcepack.ResourcePackResponseBundle;
|
||||
import java.util.Arrays;
|
||||
import java.util.Collection;
|
||||
import java.util.LinkedList;
|
@ -15,14 +15,15 @@
|
||||
* along with this program. If not, see <https://www.gnu.org/licenses/>.
|
||||
*/
|
||||
|
||||
package com.velocitypowered.proxy.connection.player.resourcepack;
|
||||
package com.velocitypowered.proxy.connection.player.resourcepack.handler;
|
||||
|
||||
import com.velocitypowered.api.network.ProtocolVersion;
|
||||
import com.velocitypowered.api.proxy.player.ResourcePackInfo;
|
||||
import com.velocitypowered.proxy.VelocityServer;
|
||||
import com.velocitypowered.proxy.connection.backend.VelocityServerConnection;
|
||||
import com.velocitypowered.proxy.connection.client.ConnectedPlayer;
|
||||
import com.velocitypowered.proxy.connection.player.VelocityResourcePackInfo;
|
||||
import com.velocitypowered.proxy.connection.player.resourcepack.ResourcePackResponseBundle;
|
||||
import com.velocitypowered.proxy.connection.player.resourcepack.VelocityResourcePackInfo;
|
||||
import com.velocitypowered.proxy.protocol.packet.ResourcePackRequestPacket;
|
||||
import com.velocitypowered.proxy.protocol.packet.ResourcePackResponsePacket;
|
||||
import com.velocitypowered.proxy.protocol.packet.chat.ComponentHolder;
|
@ -35,7 +35,8 @@ public class Connections {
|
||||
public static final String MINECRAFT_DECODER = "minecraft-decoder";
|
||||
public static final String MINECRAFT_ENCODER = "minecraft-encoder";
|
||||
public static final String READ_TIMEOUT = "read-timeout";
|
||||
public static final String PLAY_PACKET_QUEUE = "play-packet-queue";
|
||||
public static final String PLAY_PACKET_QUEUE_OUTBOUND = "play-packet-queue-outbound";
|
||||
public static final String PLAY_PACKET_QUEUE_INBOUND = "play-packet-queue-inbound";
|
||||
|
||||
private Connections() {
|
||||
throw new AssertionError();
|
||||
|
@ -56,8 +56,7 @@ public class MinecraftDecoder extends ChannelInboundHandlerAdapter {
|
||||
|
||||
@Override
|
||||
public void channelRead(ChannelHandlerContext ctx, Object msg) throws Exception {
|
||||
if (msg instanceof ByteBuf) {
|
||||
ByteBuf buf = (ByteBuf) msg;
|
||||
if (msg instanceof ByteBuf buf) {
|
||||
tryDecode(ctx, buf);
|
||||
} else {
|
||||
ctx.fireChannelRead(msg);
|
||||
@ -147,4 +146,8 @@ public class MinecraftDecoder extends ChannelInboundHandlerAdapter {
|
||||
this.state = state;
|
||||
this.setProtocolVersion(registry.version);
|
||||
}
|
||||
|
||||
public ProtocolUtils.Direction getDirection() {
|
||||
return direction;
|
||||
}
|
||||
}
|
||||
|
@ -0,0 +1,94 @@
|
||||
/*
|
||||
* Copyright (C) 2023 Velocity Contributors
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU General Public License
|
||||
* along with this program. If not, see <https://www.gnu.org/licenses/>.
|
||||
*/
|
||||
|
||||
package com.velocitypowered.proxy.protocol.netty;
|
||||
|
||||
import com.velocitypowered.api.network.ProtocolVersion;
|
||||
import com.velocitypowered.proxy.protocol.MinecraftPacket;
|
||||
import com.velocitypowered.proxy.protocol.ProtocolUtils;
|
||||
import com.velocitypowered.proxy.protocol.StateRegistry;
|
||||
import io.netty.channel.ChannelDuplexHandler;
|
||||
import io.netty.channel.ChannelHandlerContext;
|
||||
import io.netty.util.ReferenceCountUtil;
|
||||
import io.netty.util.internal.PlatformDependent;
|
||||
import java.util.Queue;
|
||||
import org.jetbrains.annotations.NotNull;
|
||||
|
||||
/**
|
||||
* Queues up any pending PLAY packets while the client is in the CONFIG state.
|
||||
*
|
||||
* <p>Much of the Velocity API (i.e. chat messages) utilize PLAY packets, however the client is
|
||||
* incapable of receiving these packets during the CONFIG state. Certain events such as the
|
||||
* ServerPreConnectEvent may be called during this time, and we need to ensure that any API that
|
||||
* uses these packets will work as expected.
|
||||
*
|
||||
* <p>This handler will queue up any packets that are sent to the client during this time, and send
|
||||
* them once the client has (re)entered the PLAY state.
|
||||
*/
|
||||
public class PlayPacketQueueInboundHandler extends ChannelDuplexHandler {
|
||||
|
||||
private final StateRegistry.PacketRegistry.ProtocolRegistry registry;
|
||||
private final Queue<Object> queue = PlatformDependent.newMpscQueue();
|
||||
|
||||
/**
|
||||
* Provides registries for client & server bound packets.
|
||||
*
|
||||
* @param version the protocol version
|
||||
*/
|
||||
public PlayPacketQueueInboundHandler(ProtocolVersion version, ProtocolUtils.Direction direction) {
|
||||
this.registry = StateRegistry.CONFIG.getProtocolRegistry(direction, version);
|
||||
}
|
||||
|
||||
@Override
|
||||
public void channelRead(ChannelHandlerContext ctx, Object msg) throws Exception {
|
||||
if (msg instanceof final MinecraftPacket packet) {
|
||||
// If the packet exists in the CONFIG state, we want to always
|
||||
// ensure that it gets handled by the current handler
|
||||
if (this.registry.containsPacket(packet)) {
|
||||
ctx.fireChannelRead(msg);
|
||||
return;
|
||||
}
|
||||
}
|
||||
|
||||
// Otherwise, queue the packet
|
||||
this.queue.offer(msg);
|
||||
}
|
||||
|
||||
@Override
|
||||
public void channelInactive(@NotNull ChannelHandlerContext ctx) throws Exception {
|
||||
this.releaseQueue(ctx, false);
|
||||
|
||||
super.channelInactive(ctx);
|
||||
}
|
||||
|
||||
@Override
|
||||
public void handlerRemoved(ChannelHandlerContext ctx) throws Exception {
|
||||
this.releaseQueue(ctx, ctx.channel().isActive());
|
||||
}
|
||||
|
||||
private void releaseQueue(ChannelHandlerContext ctx, boolean active) {
|
||||
// Handle all the queued packets
|
||||
Object msg;
|
||||
while ((msg = this.queue.poll()) != null) {
|
||||
if (active) {
|
||||
ctx.fireChannelRead(msg);
|
||||
} else {
|
||||
ReferenceCountUtil.release(msg);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
@ -40,7 +40,7 @@ import org.jetbrains.annotations.NotNull;
|
||||
* <p>This handler will queue up any packets that are sent to the client during this time, and send
|
||||
* them once the client has (re)entered the PLAY state.
|
||||
*/
|
||||
public class PlayPacketQueueHandler extends ChannelDuplexHandler {
|
||||
public class PlayPacketQueueOutboundHandler extends ChannelDuplexHandler {
|
||||
|
||||
private final StateRegistry.PacketRegistry.ProtocolRegistry registry;
|
||||
private final Queue<MinecraftPacket> queue = PlatformDependent.newMpscQueue();
|
||||
@ -50,28 +50,26 @@ public class PlayPacketQueueHandler extends ChannelDuplexHandler {
|
||||
*
|
||||
* @param version the protocol version
|
||||
*/
|
||||
public PlayPacketQueueHandler(ProtocolVersion version, ProtocolUtils.Direction direction) {
|
||||
this.registry =
|
||||
StateRegistry.CONFIG.getProtocolRegistry(direction, version);
|
||||
public PlayPacketQueueOutboundHandler(ProtocolVersion version, ProtocolUtils.Direction direction) {
|
||||
this.registry = StateRegistry.CONFIG.getProtocolRegistry(direction, version);
|
||||
}
|
||||
|
||||
@Override
|
||||
public void write(ChannelHandlerContext ctx, Object msg, ChannelPromise promise)
|
||||
throws Exception {
|
||||
if (!(msg instanceof MinecraftPacket)) {
|
||||
public void write(ChannelHandlerContext ctx, Object msg, ChannelPromise promise) throws Exception {
|
||||
if (!(msg instanceof final MinecraftPacket packet)) {
|
||||
ctx.write(msg, promise);
|
||||
return;
|
||||
}
|
||||
|
||||
// If the packet exists in the CONFIG state, we want to always
|
||||
// ensure that it gets sent out to the client
|
||||
if (this.registry.containsPacket(((MinecraftPacket) msg))) {
|
||||
if (this.registry.containsPacket(packet)) {
|
||||
ctx.write(msg, promise);
|
||||
return;
|
||||
}
|
||||
|
||||
// Otherwise, queue the packet
|
||||
this.queue.offer((MinecraftPacket) msg);
|
||||
this.queue.offer(packet);
|
||||
}
|
||||
|
||||
@Override
|
||||
@ -87,10 +85,6 @@ public class PlayPacketQueueHandler extends ChannelDuplexHandler {
|
||||
}
|
||||
|
||||
private void releaseQueue(ChannelHandlerContext ctx, boolean active) {
|
||||
if (this.queue.isEmpty()) {
|
||||
return;
|
||||
}
|
||||
|
||||
// Send out all the queued packets
|
||||
MinecraftPacket packet;
|
||||
while ((packet = this.queue.poll()) != null) {
|
@ -21,7 +21,7 @@ import com.google.common.base.Preconditions;
|
||||
import com.velocitypowered.api.network.ProtocolVersion;
|
||||
import com.velocitypowered.api.proxy.player.ResourcePackInfo;
|
||||
import com.velocitypowered.proxy.connection.MinecraftSessionHandler;
|
||||
import com.velocitypowered.proxy.connection.player.VelocityResourcePackInfo;
|
||||
import com.velocitypowered.proxy.connection.player.resourcepack.VelocityResourcePackInfo;
|
||||
import com.velocitypowered.proxy.protocol.MinecraftPacket;
|
||||
import com.velocitypowered.proxy.protocol.ProtocolUtils;
|
||||
import com.velocitypowered.proxy.protocol.ProtocolUtils.Direction;
|
||||
|
Loading…
Reference in New Issue
Block a user