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Remove unused client settings field from ConnectedPlayer
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@ -56,7 +56,6 @@ public class ConnectedPlayer implements MinecraftConnectionAssociation, Player {
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private int tryIndex = 0;
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private long ping = -1;
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private VelocityServerConnection connectedServer;
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private ClientSettings clientSettings;
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private VelocityServerConnection connectionInFlight;
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private PlayerSettings settings;
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@ -180,10 +179,6 @@ public class ConnectedPlayer implements MinecraftConnectionAssociation, Player {
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return connectedServer;
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}
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public ClientSettings getClientSettings() {
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return clientSettings;
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}
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public void handleConnectionException(ServerInfo info, Throwable throwable) {
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String error = ThrowableUtils.briefDescription(throwable);
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String userMessage;
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