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Add getEntry to TabList.java
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@ -61,6 +61,15 @@ public interface TabList {
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*/
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boolean containsEntry(UUID uuid);
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/**
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* Retrieves the tab list entry associated with the given uuid.
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*
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* @param uuid The player's {@link UUID} the {@link TabListEntry} is in reference to.
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* @return {@code Optional.empty()} if the player is not present in the provided player's
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* {@link TabList} otherwise a present {@link TabListEntry} in relation to the player.
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*/
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Optional<TabListEntry> getEntry(UUID uuid);
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/**
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* Returns an immutable {@link Collection} of the {@link TabListEntry}s in the tab list.
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*
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@ -111,6 +111,11 @@ public class KeyedVelocityTabList implements InternalTabList {
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return entries.containsKey(uuid);
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}
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@Override
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public Optional<TabListEntry> getEntry(UUID uuid) {
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return Optional.ofNullable(this.entries.get(uuid));
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}
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/**
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* Clears all entries from the tab list. Note that the entries are written with
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* {@link MinecraftConnection#delayedWrite(Object)}, so make sure to do an explicit
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@ -162,6 +162,11 @@ public class VelocityTabList implements InternalTabList {
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return this.entries.containsKey(uuid);
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}
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@Override
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public Optional<TabListEntry> getEntry(UUID uuid) {
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return Optional.ofNullable(this.entries.get(uuid));
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}
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@Override
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public Collection<TabListEntry> getEntries() {
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return this.entries.values().stream().map(e -> (TabListEntry) e).collect(Collectors.toList());
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