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ServerPreConnectEvent#getInfo -> getServer
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@ -50,11 +50,11 @@ public class ServerPreConnectEvent implements ResultedEvent<ServerPreConnectEven
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private static final ServerResult DENIED = new ServerResult(false, null);
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private final boolean allowed;
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private final ServerInfo info;
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private final ServerInfo server;
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private ServerResult(boolean allowed, @Nullable ServerInfo info) {
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private ServerResult(boolean allowed, @Nullable ServerInfo server) {
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this.allowed = allowed;
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this.info = info;
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this.server = server;
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}
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@Override
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@ -62,8 +62,8 @@ public class ServerPreConnectEvent implements ResultedEvent<ServerPreConnectEven
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return allowed;
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}
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public Optional<ServerInfo> getInfo() {
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return Optional.ofNullable(info);
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public Optional<ServerInfo> getServer() {
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return Optional.ofNullable(server);
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}
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@Override
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@ -71,7 +71,7 @@ public class ServerPreConnectEvent implements ResultedEvent<ServerPreConnectEven
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if (!allowed) {
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return "denied";
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}
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return "allowed: connect to " + info.getName();
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return "allowed: connect to " + server.getName();
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}
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public static ServerResult denied() {
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@ -284,7 +284,7 @@ public class ConnectedPlayer implements MinecraftConnectionAssociation, Player {
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);
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}
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return new VelocityServerConnection(newEvent.getResult().getInfo().get(), this, server).connect();
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return new VelocityServerConnection(newEvent.getResult().getServer().get(), this, server).connect();
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});
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}
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