Fix ServerPreConnectEvent not allowing overriding of servers.

This commit is contained in:
Andrew Steinborn 2018-11-14 00:55:20 -05:00
parent 6354f10874
commit 5e0b9d09e7

View File

@ -521,7 +521,7 @@ public class ConnectedPlayer implements MinecraftConnectionAssociation, Player {
return CompletableFuture
.completedFuture(ConnectionRequestResults.plainResult(lastCheck.get()));
}
return new VelocityServerConnection((VelocityRegisteredServer) toConnect,
return new VelocityServerConnection((VelocityRegisteredServer) rs,
ConnectedPlayer.this, server).connect();
});
}