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Cleaned up connection code.
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@ -1,5 +1,6 @@
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package com.velocitypowered.proxy.connection.backend;
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import com.velocitypowered.api.proxy.ConnectionRequestBuilder;
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import com.velocitypowered.proxy.VelocityServer;
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import com.velocitypowered.proxy.config.IPForwardingMode;
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import com.velocitypowered.proxy.connection.VelocityConstants;
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@ -13,6 +14,7 @@ import com.velocitypowered.proxy.protocol.packet.*;
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import com.velocitypowered.proxy.connection.MinecraftSessionHandler;
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import io.netty.buffer.ByteBuf;
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import io.netty.buffer.Unpooled;
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import io.netty.channel.ChannelPipeline;
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import net.kyori.text.TextComponent;
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import java.util.concurrent.ScheduledFuture;
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@ -68,11 +70,7 @@ public class LoginSessionHandler implements MinecraftSessionHandler {
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connection.disconnect();
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// Do we have an outstanding notification? If so, fulfill it.
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ServerConnection.ConnectionNotifier n = connection.getMinecraftConnection().getChannel()
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.pipeline().get(ServerConnection.ConnectionNotifier.class);
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if (n != null) {
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n.getResult().complete(ConnectionRequestResults.forDisconnect(disconnect));
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}
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doNotify(ConnectionRequestResults.forDisconnect(disconnect));
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connection.getProxyPlayer().handleConnectionException(connection.getServerInfo(), disconnect);
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} else if (packet instanceof SetCompression) {
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@ -91,12 +89,7 @@ public class LoginSessionHandler implements MinecraftSessionHandler {
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}
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// Do we have an outstanding notification? If so, fulfill it.
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ServerConnection.ConnectionNotifier n = connection.getMinecraftConnection().getChannel()
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.pipeline().get(ServerConnection.ConnectionNotifier.class);
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if (n != null) {
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n.onComplete();
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connection.getMinecraftConnection().getChannel().pipeline().remove(n);
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}
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doNotify(ConnectionRequestResults.SUCCESSFUL);
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connection.getMinecraftConnection().setSessionHandler(new BackendPlaySessionHandler(connection));
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connection.getProxyPlayer().setConnectedServer(connection);
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@ -113,6 +106,15 @@ public class LoginSessionHandler implements MinecraftSessionHandler {
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connection.getProxyPlayer().handleConnectionException(connection.getServerInfo(), throwable);
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}
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private void doNotify(ConnectionRequestBuilder.Result result) {
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ChannelPipeline pipeline = connection.getMinecraftConnection().getChannel().pipeline();
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ServerConnection.ConnectionNotifier n = pipeline.get(ServerConnection.ConnectionNotifier.class);
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if (n != null) {
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n.getResult().complete(result);
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pipeline.remove(ServerConnection.ConnectionNotifier.class);
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}
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}
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private void cancelForwardingCheck() {
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if (forwardingCheckTask != null) {
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forwardingCheckTask.cancel(false);
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@ -191,14 +191,6 @@ public class ConnectedPlayer implements MinecraftConnectionAssociation, Player {
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return connection.connect();
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}
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void connect(ServerInfo info) {
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Preconditions.checkNotNull(info, "info");
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Preconditions.checkState(connectionInFlight == null, "A connection is already active!");
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ServerConnection connection = new ServerConnection(info, this, VelocityServer.getServer());
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connectionInFlight = connection;
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connection.connect();
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}
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public void setConnectedServer(ServerConnection serverConnection) {
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if (this.connectedServer != null && !serverConnection.getServerInfo().equals(connectedServer.getServerInfo())) {
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this.tryIndex = 0;
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