Purpur/patches/api/0013-LivingEntity-safeFallDistance.patch
granny 991719aa9e
Updated Upstream (Paper)
Upstream has released updates that appear to apply and compile correctly

Paper Changes:
PaperMC/Paper@c1ea550 Remove more outdated config settings (#9358)
PaperMC/Paper@3a03739 Add method to get ungenerated chunk from long key (#9254)
PaperMC/Paper@072b78a Add trail ruins structure set seed in spigot config (#9327)
PaperMC/Paper@faf9a65 Disable BukkitMirrorTest
PaperMC/Paper@873533b Add method to remove all active potion effects (#9361)
PaperMC/Paper@275173e Updated Upstream (Bukkit/CraftBukkit)
PaperMC/Paper@976b95c Temp: Pre-init PlayerChunkLoaderData in order to prepopulate the BFS lookup cache because potatos (Closes #9338)
PaperMC/Paper@d6d4c78 Move some Folia API to Paper for easy compat (#9360)
PaperMC/Paper@b1fe756 Revert "Move some Folia API to Paper for easy compat (#9360)"
PaperMC/Paper@1f5bec7 Pull Folia API take two
PaperMC/Paper@3756f5b Properly Cancel Usable Items (#9225)
2023-06-20 15:54:20 -07:00

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1.1 KiB
Diff

From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
From: William Blake Galbreath <blake.galbreath@gmail.com>
Date: Sun, 5 May 2019 12:58:19 -0500
Subject: [PATCH] LivingEntity safeFallDistance
diff --git a/src/main/java/org/bukkit/entity/LivingEntity.java b/src/main/java/org/bukkit/entity/LivingEntity.java
index 9712f7140933d7fc87c5838c173e2d818b70cfde..c2d2490516df766ff5c6bcc739798218b0f8015b 100644
--- a/src/main/java/org/bukkit/entity/LivingEntity.java
+++ b/src/main/java/org/bukkit/entity/LivingEntity.java
@@ -1159,4 +1159,20 @@ public interface LivingEntity extends Attributable, Damageable, ProjectileSource
*/
void setBodyYaw(float bodyYaw);
// Paper end
+
+ // Purpur start
+ /**
+ * Gets the distance (in blocks) this entity can safely fall without taking damage
+ *
+ * @return Safe fall distance
+ */
+ float getSafeFallDistance();
+
+ /**
+ * Set the distance (in blocks) this entity can safely fall without taking damage
+ *
+ * @param safeFallDistance Safe fall distance
+ */
+ void setSafeFallDistance(float safeFallDistance);
+ // Purpur end
}