From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001 From: Mariell Hoversholm Date: Sat, 9 Jan 2021 22:22:59 +0100 Subject: [PATCH] Movement options for armor stands This program is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with this program. If not, see . diff --git a/src/main/java/net/minecraft/world/entity/Entity.java b/src/main/java/net/minecraft/world/entity/Entity.java index 63887de35be7b1b9076bc509b92af0b860886310..46a01989cd2d10ac4f41c7c0a86b0e915e6dbe90 100644 --- a/src/main/java/net/minecraft/world/entity/Entity.java +++ b/src/main/java/net/minecraft/world/entity/Entity.java @@ -1723,7 +1723,7 @@ public abstract class Entity implements Nameable, EntityAccess, CommandSource { return this.isInWater() || flag; } - void updateInWaterStateAndDoWaterCurrentPushing() { + public void updateInWaterStateAndDoWaterCurrentPushing() { // Purpur - package-private -> public if (this.getVehicle() instanceof Boat) { this.wasTouchingWater = false; } else if (this.updateFluidHeightAndDoFluidPushing(FluidTags.WATER, 0.014D)) { diff --git a/src/main/java/net/minecraft/world/entity/decoration/ArmorStand.java b/src/main/java/net/minecraft/world/entity/decoration/ArmorStand.java index 9dcb46959c723723a369cde50427cbee0349f5a1..6bd31ed84049bc36a060b5e01b0599bf5f47765c 100644 --- a/src/main/java/net/minecraft/world/entity/decoration/ArmorStand.java +++ b/src/main/java/net/minecraft/world/entity/decoration/ArmorStand.java @@ -98,10 +98,12 @@ public class ArmorStand extends LivingEntity { private boolean noTickPoseDirty = false; private boolean noTickEquipmentDirty = false; // Paper end + public boolean canMovementTick = true; // Purpur public ArmorStand(EntityType type, Level world) { super(type, world); if (world != null) this.canTick = world.paperConfig().entities.armorStands.tick; // Paper - armour stand ticking + if (world != null) this.canMovementTick = world.purpurConfig.armorstandMovement; // Purpur this.handItems = NonNullList.withSize(2, ItemStack.EMPTY); this.armorItems = NonNullList.withSize(4, ItemStack.EMPTY); this.headPose = ArmorStand.DEFAULT_HEAD_POSE; @@ -994,4 +996,18 @@ public class ArmorStand extends LivingEntity { } // Paper end // Paper end + + // Purpur start + @Override + public void updateInWaterStateAndDoWaterCurrentPushing() { + if (this.level.purpurConfig.armorstandWaterMovement && + (this.level.purpurConfig.armorstandWaterFence || !(level.getBlockState(blockPosition().below()).getBlock() instanceof net.minecraft.world.level.block.FenceBlock))) + super.updateInWaterStateAndDoWaterCurrentPushing(); + } + + @Override + public void aiStep() { + if (this.canMovementTick && this.canMove) super.aiStep(); + } + // Purpur end } diff --git a/src/main/java/org/purpurmc/purpur/PurpurWorldConfig.java b/src/main/java/org/purpurmc/purpur/PurpurWorldConfig.java index b4da08402c7b7152cae2d1e1df9a5f35cf1c490f..804a90cfb82d194de5b0f985e04a1fa7f89c29b0 100644 --- a/src/main/java/org/purpurmc/purpur/PurpurWorldConfig.java +++ b/src/main/java/org/purpurmc/purpur/PurpurWorldConfig.java @@ -101,10 +101,16 @@ public class PurpurWorldConfig { public float armorstandStepHeight = 0.0F; public boolean armorstandSetNameVisible = false; public boolean armorstandFixNametags = false; + public boolean armorstandMovement = true; + public boolean armorstandWaterMovement = true; + public boolean armorstandWaterFence = true; private void armorstandSettings() { armorstandStepHeight = (float) getDouble("gameplay-mechanics.armorstand.step-height", armorstandStepHeight); armorstandSetNameVisible = getBoolean("gameplay-mechanics.armorstand.set-name-visible-when-placing-with-custom-name", armorstandSetNameVisible); armorstandFixNametags = getBoolean("gameplay-mechanics.armorstand.fix-nametags", armorstandFixNametags); + armorstandMovement = getBoolean("gameplay-mechanics.armorstand.can-movement-tick", armorstandMovement); + armorstandWaterMovement = getBoolean("gameplay-mechanics.armorstand.can-move-in-water", armorstandWaterMovement); + armorstandWaterFence = getBoolean("gameplay-mechanics.armorstand.can-move-in-water-over-fence", armorstandWaterFence); } public boolean useBetterMending = false;