From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001 From: William Blake Galbreath Date: Sun, 5 May 2019 12:58:45 -0500 Subject: [PATCH] LivingEntity safeFallDistance diff --git a/src/main/java/net/minecraft/world/entity/LivingEntity.java b/src/main/java/net/minecraft/world/entity/LivingEntity.java index 0d07e666f4da002a353d03844d62a0e3aac44d9d..92745269118d8a0cb91cbbebdd7700f7737d2b9a 100644 --- a/src/main/java/net/minecraft/world/entity/LivingEntity.java +++ b/src/main/java/net/minecraft/world/entity/LivingEntity.java @@ -253,6 +253,7 @@ public abstract class LivingEntity extends Entity implements Attackable { private boolean skipDropExperience; // CraftBukkit start public int expToDrop; + public float safeFallDistance = 3.0F; // Purpur public boolean forceDrops; public ArrayList drops = new ArrayList(); public final org.bukkit.craftbukkit.attribute.CraftAttributeMap craftAttributes; @@ -353,7 +354,7 @@ public abstract class LivingEntity extends Entity implements Attackable { this.tryAddSoulSpeed(); } - if (!this.level().isClientSide && this.fallDistance > 3.0F && onGround && !state.isAir()) { + if (!this.level().isClientSide && this.fallDistance > this.safeFallDistance && onGround && !state.isAir()) { // Purpur double d1 = this.getX(); double d2 = this.getY(); double d3 = this.getZ(); @@ -368,7 +369,7 @@ public abstract class LivingEntity extends Entity implements Attackable { d3 = (double) landedPosition.getZ() + 0.5D + d5 / d6 * 0.5D; } - float f = (float) Mth.ceil(this.fallDistance - 3.0F); + float f = (float) Mth.ceil(this.fallDistance - this.safeFallDistance); // Purpur double d7 = Math.min((double) (0.2F + f / 15.0F), 2.5D); int i = (int) (150.0D * d7); @@ -2054,7 +2055,7 @@ public abstract class LivingEntity extends Entity implements Attackable { MobEffectInstance mobeffect = this.getEffect(MobEffects.JUMP); float f2 = mobeffect == null ? 0.0F : (float) (mobeffect.getAmplifier() + 1); - return Mth.ceil((fallDistance - 3.0F - f2) * damageMultiplier); + return Mth.ceil((fallDistance - this.safeFallDistance - f2) * damageMultiplier); // Purpur } } diff --git a/src/main/java/net/minecraft/world/entity/animal/horse/AbstractHorse.java b/src/main/java/net/minecraft/world/entity/animal/horse/AbstractHorse.java index 296cc895fbd090b4d43807f4ca393f6dd853e0ce..8400f02a37bdef4a9f92879a6b186ebe1f2f145e 100644 --- a/src/main/java/net/minecraft/world/entity/animal/horse/AbstractHorse.java +++ b/src/main/java/net/minecraft/world/entity/animal/horse/AbstractHorse.java @@ -384,7 +384,7 @@ public abstract class AbstractHorse extends Animal implements ContainerListener, @Override protected int calculateFallDamage(float fallDistance, float damageMultiplier) { - return Mth.ceil((fallDistance * 0.5F - 3.0F) * damageMultiplier); + return Mth.ceil((fallDistance * 0.5F - this.safeFallDistance) * damageMultiplier); } protected int getInventorySize() { diff --git a/src/main/java/net/minecraft/world/entity/monster/Giant.java b/src/main/java/net/minecraft/world/entity/monster/Giant.java index 3f7d21a5be726d301e1bcaa11f1788b51c23a7cd..db95323da1aef267aa4fbe56aaff63cb8684e15b 100644 --- a/src/main/java/net/minecraft/world/entity/monster/Giant.java +++ b/src/main/java/net/minecraft/world/entity/monster/Giant.java @@ -12,6 +12,7 @@ import net.minecraft.world.level.LevelReader; public class Giant extends Monster { public Giant(EntityType type, Level world) { super(type, world); + this.safeFallDistance = 10.0F; // Purpur } // Purpur start diff --git a/src/main/java/org/bukkit/craftbukkit/entity/CraftLivingEntity.java b/src/main/java/org/bukkit/craftbukkit/entity/CraftLivingEntity.java index 7e81ed767bab14eeba1492a05c7ce43cfc2abd5b..c4e94cea3d97d4da342123e10e62ac61a74957f1 100644 --- a/src/main/java/org/bukkit/craftbukkit/entity/CraftLivingEntity.java +++ b/src/main/java/org/bukkit/craftbukkit/entity/CraftLivingEntity.java @@ -1099,4 +1099,16 @@ public class CraftLivingEntity extends CraftEntity implements LivingEntity { getHandle().knockback(strength, directionX, directionZ); }; // Paper end + + // Purpur start + @Override + public float getSafeFallDistance() { + return getHandle().safeFallDistance; + } + + @Override + public void setSafeFallDistance(float safeFallDistance) { + getHandle().safeFallDistance = safeFallDistance; + } + // Purpur end }