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Favorite server is determined by playtime and if player has no sessions the player's favorite server will be null, leading to NPE while parsing JSON. Added Optional to the source of the null value |
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API, Documentation & Tutorials | Releases | Issues & Suggestions | Jenkins (Development builds)
Player Analytics is a fully fledged solution for the analytics needs of your minecraft server. A built in webserver displays insights into different aspects on the server such as Online activity, Playerbase and how these change over time.
Plan supports multiple different platforms and versions; Spigot, Paper, Sponge, SpongeForge, Bungeecord, Velocity, Cauldron & all derivatives; from 1.7 to 1.14 - One jar for all platforms.
Building
You can build the project by running the following in the repository root
cd Plan
./gradlew shadowJar
Used Libraries
- SBAdmin 2 Template | MIT License
- HighCharts | Free for non-commercial
- jQuery Datatables | MIT License
- FullCalendar | MIT License
- Font Awesome Icons | SIL Open Font License
- MaxMind GeoIP2 | Creative Commons Attribution-ShareAlike 4.0 International License
- H2 Database | MPL 2.0 or EPL 1.0
License
Player Analytics is licensed under LGPL-3 (GNU Lesser General Public License)