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7b0c576798
Allows us much greater control over the Spigot portion of the code and makes us more "proper" Credit to @Dmck2b for originally passing the idea along a while back
66 lines
2.5 KiB
Diff
66 lines
2.5 KiB
Diff
From 10a0d81c95c08d180d8c582305d36718c8b349de Mon Sep 17 00:00:00 2001
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From: Aikar <aikar@aikar.co>
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Date: Sun, 24 Feb 2013 20:45:20 +1100
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Subject: [PATCH] Enable Improved Ping Sending
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diff --git a/src/main/java/net/minecraft/server/EntityPlayer.java b/src/main/java/net/minecraft/server/EntityPlayer.java
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index 8aa530f..479203a 100644
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--- a/src/main/java/net/minecraft/server/EntityPlayer.java
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+++ b/src/main/java/net/minecraft/server/EntityPlayer.java
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@@ -62,6 +62,7 @@ public class EntityPlayer extends EntityHuman implements ICrafting {
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public boolean keepLevel = false;
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public double maxHealthCache;
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public boolean joining = true;
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+ public int lastPing = -1; // Spigot
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// CraftBukkit end
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// Spigot start
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public boolean collidesWithEntities = true;
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diff --git a/src/main/java/net/minecraft/server/PlayerList.java b/src/main/java/net/minecraft/server/PlayerList.java
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index 01a6d66..e2d3ccd 100644
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--- a/src/main/java/net/minecraft/server/PlayerList.java
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+++ b/src/main/java/net/minecraft/server/PlayerList.java
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@@ -793,6 +793,8 @@ public abstract class PlayerList {
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// CraftBukkit end
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}
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+ private int currentPing = 0;
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+
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public void tick() {
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if (++this.t > 600) {
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this.t = 0;
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@@ -805,6 +807,30 @@ public abstract class PlayerList {
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this.sendAll(new PacketPlayOutPlayerInfo(entityplayer.getName(), true, entityplayer.ping));
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}
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// CraftBukkit end */
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+ // Spigot start
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+ try
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+ {
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+ if ( !players.isEmpty() )
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+ {
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+ currentPing = ( currentPing + 1 ) % this.players.size();
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+ EntityPlayer player = (EntityPlayer) this.players.get( currentPing );
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+ if ( player.lastPing == -1 || Math.abs( player.ping - player.lastPing ) > 20 )
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+ {
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+ Packet packet = new PacketPlayOutPlayerInfo( player.listName, true, player.ping );
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+ for ( EntityPlayer splayer : (List<EntityPlayer>) this.players )
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+ {
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+ if ( splayer.getBukkitEntity().canSee( player.getBukkitEntity() ) )
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+ {
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+ splayer.playerConnection.sendPacket( packet );
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+ }
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+ }
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+ player.lastPing = player.ping;
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+ }
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+ }
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+ } catch ( Exception e ) {
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+ // Better safe than sorry :)
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+ }
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+ // Spigot end
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}
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public void sendAll(Packet packet) {
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--
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1.9.1
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