Paper/nms-patches/EntityFallingBlock.patch
2014-11-28 16:54:14 -06:00

43 lines
2.9 KiB
Diff

@@ -4,6 +4,8 @@
import java.util.ArrayList;
import java.util.Iterator;
+import org.bukkit.craftbukkit.event.CraftEventFactory; // CraftBukkit
+
public class EntityFallingBlock extends Entity {
public IBlockData block;
@@ -56,7 +58,7 @@
if (this.ticksLived++ == 0) {
blockposition = new BlockPosition(this);
- if (this.world.getType(blockposition).getBlock() == block) {
+ if (this.world.getType(blockposition).getBlock() == block && !CraftEventFactory.callEntityChangeBlockEvent(this, blockposition.getX(), blockposition.getY(), blockposition.getZ(), Blocks.AIR, 0).isCancelled()) {
this.world.setAir(blockposition);
} else if (!this.world.isStatic) {
this.die();
@@ -77,7 +79,12 @@
this.motY *= -0.5D;
if (this.world.getType(blockposition).getBlock() != Blocks.PISTON_EXTENSION) {
this.die();
- if (!this.e && this.world.a(block, blockposition, true, EnumDirection.UP, (Entity) null, (ItemStack) null) && !BlockFalling.canFall(this.world, blockposition.down()) && this.world.setTypeAndData(blockposition, this.block, 3)) {
+ if (!this.e && this.world.a(block, blockposition, true, EnumDirection.UP, (Entity) null, (ItemStack) null) && !BlockFalling.canFall(this.world, blockposition.down()) /* mimic the false conditions of setTypeIdAndData */ && blockposition.getX() >= -30000000 && blockposition.getZ() >= -30000000 && blockposition.getX() < 30000000 && blockposition.getZ() < 30000000 && blockposition.getY() >= 0 && blockposition.getY() < 256 && this.world.getType(blockposition) != this.block) {
+ if (CraftEventFactory.callEntityChangeBlockEvent(this, blockposition.getX(), blockposition.getY(), blockposition.getZ(), this.block.getBlock(), this.block.getBlock().toLegacyData(this.block)).isCancelled()) {
+ return;
+ }
+ this.world.setTypeAndData(blockposition, this.block, 3);
+ // CraftBukkit end
if (block instanceof BlockFalling) {
((BlockFalling) block).a_(this.world, blockposition);
}
@@ -135,7 +142,9 @@
while (iterator.hasNext()) {
Entity entity = (Entity) iterator.next();
+ CraftEventFactory.entityDamage = this; // CraftBukkit
entity.damageEntity(damagesource, (float) Math.min(MathHelper.d((float) i * this.fallHurtAmount), this.fallHurtMax));
+ CraftEventFactory.entityDamage = null; // CraftBukkit
}
if (flag && (double) this.random.nextFloat() < 0.05000000074505806D + (double) i * 0.05D) {