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Paper/Spigot-Server-Patches/0147-Prevent-Auto-Save-if-Save-Queue-is-full.patch
Aikar e2c75e81f7
Update Paper to 1.13 proper - THIS IS STILL HIGHLY UNSTABLE
DO NOT RUN ON PRODUCTION SERVERS!!! Use Backups!!
2018-07-22 01:27:46 -04:00

69 lines
3.3 KiB
Diff

From 821c5c8577518add23e8a91fec1d7dc1ca81d7f2 Mon Sep 17 00:00:00 2001
From: Aikar <aikar@aikar.co>
Date: Thu, 3 Nov 2016 21:52:22 -0400
Subject: [PATCH] Prevent Auto Save if Save Queue is full
If the save queue already has 50 (configurable) of chunks pending,
then avoid processing auto save (which would add more)
diff --git a/src/main/java/com/destroystokyo/paper/PaperWorldConfig.java b/src/main/java/com/destroystokyo/paper/PaperWorldConfig.java
index 9a2ec0793..f88444c7e 100644
--- a/src/main/java/com/destroystokyo/paper/PaperWorldConfig.java
+++ b/src/main/java/com/destroystokyo/paper/PaperWorldConfig.java
@@ -315,6 +315,11 @@ public class PaperWorldConfig {
maxAutoSaveChunksPerTick = getInt("max-auto-save-chunks-per-tick", 24);
}
+ public int queueSizeAutoSaveThreshold = 50;
+ private void queueSizeAutoSaveThreshold() {
+ queueSizeAutoSaveThreshold = getInt("save-queue-limit-for-auto-save", 50);
+ }
+
public boolean removeCorruptTEs = false;
private void removeCorruptTEs() {
removeCorruptTEs = getBoolean("remove-corrupt-tile-entities", false);
diff --git a/src/main/java/net/minecraft/server/ChunkProviderServer.java b/src/main/java/net/minecraft/server/ChunkProviderServer.java
index afeb0685b..a4c4a9486 100644
--- a/src/main/java/net/minecraft/server/ChunkProviderServer.java
+++ b/src/main/java/net/minecraft/server/ChunkProviderServer.java
@@ -249,6 +249,14 @@ public class ChunkProviderServer implements IChunkProvider {
ArrayList arraylist = Lists.newArrayList(this.chunks.values());
Iterator iterator = arraylist.iterator();
+ // Paper start
+ final ChunkRegionLoader chunkLoader = (ChunkRegionLoader) world.getChunkProviderServer().chunkLoader;
+ final int queueSize = chunkLoader.getQueueSize();
+ if (queueSize > world.paperConfig.queueSizeAutoSaveThreshold){
+ return false;
+ }
+ final int autoSaveLimit = world.paperConfig.maxAutoSaveChunksPerTick;
+ // Paper end
while (iterator.hasNext()) {
Chunk chunk = (Chunk) iterator.next();
@@ -260,7 +268,7 @@ public class ChunkProviderServer implements IChunkProvider {
this.saveChunk(chunk, false); // Spigot
chunk.a(false);
++i;
- if (!flag && i >= world.paperConfig.maxAutoSaveChunksPerTick) { // Spigot - // Paper - Incremental Auto Save - cap max per tick
+ if (!flag && i >= autoSaveLimit) { // Spigot - // Paper - Incremental Auto Save - cap max per tick
return false;
}
}
diff --git a/src/main/java/net/minecraft/server/ChunkRegionLoader.java b/src/main/java/net/minecraft/server/ChunkRegionLoader.java
index 2f1488ee5..859148cb8 100644
--- a/src/main/java/net/minecraft/server/ChunkRegionLoader.java
+++ b/src/main/java/net/minecraft/server/ChunkRegionLoader.java
@@ -137,6 +137,8 @@ public class ChunkRegionLoader implements IChunkLoader, IAsyncChunkSaver {
}
}
+ public int getQueueSize() { return queue.size(); } // Paper
+
// CraftBukkit start - Add async variant, provide compatibility
@Nullable
public synchronized Chunk a(GeneratorAccess generatoraccess, int i, int j, Consumer<Chunk> consumer) throws IOException {
--
2.18.0