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9c9583cd2b
Upstream has released updates that appear to apply and compile correctly. This update has not been tested by PaperMC and as with ANY update, please do your own testing Bukkit Changes: 8f495b8d #564: Add method to get max world size CraftBukkit Changes: 768d7fc2d #773: Add method to get max world size Spigot Changes: 628435a8 #103: Add async catchers to Chunk#getEntities
59 lines
2.3 KiB
Diff
59 lines
2.3 KiB
Diff
From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
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From: Aikar <aikar@aikar.co>
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Date: Thu, 22 Mar 2018 01:39:28 -0400
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Subject: [PATCH] getPlayerUniqueId API
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Gets the unique ID of the player currently known as the specified player name
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In Offline Mode, will return an Offline UUID
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This is a more performant way to obtain a UUID for a name than loading an OfflinePlayer
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diff --git a/src/main/java/org/bukkit/Bukkit.java b/src/main/java/org/bukkit/Bukkit.java
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index c7019397923f9f9349bb5fdd15455f2dbf99bfd5..9ea3d8695dbfbfffb02919531a86b713cade7bec 100644
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--- a/src/main/java/org/bukkit/Bukkit.java
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+++ b/src/main/java/org/bukkit/Bukkit.java
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@@ -498,6 +498,20 @@ public final class Bukkit {
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return server.getPlayer(id);
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}
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+ // Paper start
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+ /**
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+ * Gets the unique ID of the player currently known as the specified player name
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+ * In Offline Mode, will return an Offline UUID
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+ *
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+ * @param playerName the player name to look up the unique ID for
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+ * @return A UUID, or null if that player name is not registered with Minecraft and the server is in online mode
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+ */
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+ @Nullable
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+ public static UUID getPlayerUniqueId(@NotNull String playerName) {
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+ return server.getPlayerUniqueId(playerName);
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+ }
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+ // Paper end
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+
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/**
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* Gets the plugin manager for interfacing with plugins.
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*
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diff --git a/src/main/java/org/bukkit/Server.java b/src/main/java/org/bukkit/Server.java
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index 66d0a3c6de2ea3c0a2fe3cd160a52f0cabe58ef3..89deb6890e008832df06c4b6392ffb32d88a9c2d 100644
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--- a/src/main/java/org/bukkit/Server.java
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+++ b/src/main/java/org/bukkit/Server.java
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@@ -423,6 +423,18 @@ public interface Server extends PluginMessageRecipient {
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@Nullable
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public Player getPlayer(@NotNull UUID id);
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+ // Paper start
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+ /**
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+ * Gets the unique ID of the player currently known as the specified player name
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+ * In Offline Mode, will return an Offline UUID
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+ *
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+ * @param playerName the player name to look up the unique ID for
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+ * @return A UUID, or null if that player name is not registered with Minecraft and the server is in online mode
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+ */
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+ @Nullable
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+ public UUID getPlayerUniqueId(@NotNull String playerName);
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+ // Paper end
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+
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/**
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* Gets the plugin manager for interfacing with plugins.
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*
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