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0d3b35c339
This option does not set the absolute speed of the entity as the name implies. It sets a modifier. The default (vanilla) value of `0.5` sets the baby zombie to move at 50% faster than the base speed. A negative value like `-0.4` would set them to move at 40% slower. There should be no functional changes as a result of this change, it's just clarifying the config name.
47 lines
2.3 KiB
Diff
47 lines
2.3 KiB
Diff
From 410b3f9d1345376d03424baec0e783aa30a41649 Mon Sep 17 00:00:00 2001
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From: Aikar <aikar@aikar.co>
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Date: Tue, 20 Dec 2016 15:26:27 -0500
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Subject: [PATCH] Configurable Cartographer Treasure Maps
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Allow configuring for cartographers to return the same map location
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Also allow turning off treasure maps all together as they can eat up Map ID's
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which are limited in quantity.
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diff --git a/src/main/java/com/destroystokyo/paper/PaperWorldConfig.java b/src/main/java/com/destroystokyo/paper/PaperWorldConfig.java
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index 5d7d6fa36..0d2537ab8 100644
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--- a/src/main/java/com/destroystokyo/paper/PaperWorldConfig.java
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+++ b/src/main/java/com/destroystokyo/paper/PaperWorldConfig.java
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@@ -310,4 +310,14 @@ public class PaperWorldConfig {
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Bukkit.getLogger().warning("Spawn Egg and Armor Stand NBT filtering disabled, this is a potential security risk");
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}
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}
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+
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+ public boolean enableTreasureMaps = true;
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+ public boolean treasureMapsAlreadyDiscovered = false;
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+ private void treasureMapsAlreadyDiscovered() {
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+ enableTreasureMaps = getBoolean("enable-treasure-maps", true);
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+ treasureMapsAlreadyDiscovered = getBoolean("treasure-maps-return-already-discovered", false);
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+ if (treasureMapsAlreadyDiscovered) {
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+ log("Treasure Maps will return already discovered locations");
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+ }
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+ }
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}
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diff --git a/src/main/java/net/minecraft/server/VillagerTrades.java b/src/main/java/net/minecraft/server/VillagerTrades.java
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index 8cee460bd..99374fe2a 100644
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--- a/src/main/java/net/minecraft/server/VillagerTrades.java
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+++ b/src/main/java/net/minecraft/server/VillagerTrades.java
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@@ -89,7 +89,8 @@ public class VillagerTrades {
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@Override
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public MerchantRecipe a(Entity entity, Random random) {
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World world = entity.world;
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- BlockPosition blockposition = world.a(this.b, new BlockPosition(entity), 100, true);
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+ if (!world.paperConfig.enableTreasureMaps) return null; //Paper
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+ BlockPosition blockposition = world.a(this.b, new BlockPosition(entity), 100, !world.paperConfig.treasureMapsAlreadyDiscovered); //Paper
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if (blockposition != null) {
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ItemStack itemstack = ItemWorldMap.createFilledMapView(world, blockposition.getX(), blockposition.getZ(), (byte) 2, true, true);
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--
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2.23.0
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