Paper/Spigot-Server-Patches/0451-Broadcast-join-message-to-console.patch
2020-11-09 00:09:37 +00:00

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1.2 KiB
Diff

From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
From: AvrooVulcan <avrovulcan.programming@gmail.com>
Date: Fri, 17 Apr 2020 00:15:23 +0100
Subject: [PATCH] Broadcast join message to console
diff --git a/src/main/java/net/minecraft/server/PlayerList.java b/src/main/java/net/minecraft/server/PlayerList.java
index 0b3ab0ecd263137a789c3d58db6a658666534e89..5943d1a319e0b9f576dd75773b2555a38a00f5ad 100644
--- a/src/main/java/net/minecraft/server/PlayerList.java
+++ b/src/main/java/net/minecraft/server/PlayerList.java
@@ -211,9 +211,9 @@ public abstract class PlayerList {
joinMessage = playerJoinEvent.getJoinMessage();
if (joinMessage != null && joinMessage.length() > 0) {
- for (IChatBaseComponent line : org.bukkit.craftbukkit.util.CraftChatMessage.fromString(joinMessage)) {
- server.getPlayerList().sendAll(new PacketPlayOutChat(line, ChatMessageType.SYSTEM, SystemUtils.b));
- }
+ // Paper start - Removed sendAll for loop and broadcasted to console also
+ server.getPlayerList().sendMessage(CraftChatMessage.fromString(joinMessage));
+ // Paper end
}
// CraftBukkit end