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51e1e58d2c
Paper
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removed
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1.14
History
Aikar
52cf890602
Remove some old removed 1.14 patches that are never going to be needed (fixed/already applied)
2020-04-02 00:42:15 -04:00
..
0032-Add-player-view-distance-API.patch
0061-Chunk-save-queue-improvements.patch
0070-Optimized-Light-Level-Comparisons.patch
0071-Pass-world-to-Village-creation.patch
0078-Optimize-Chunk-Access.patch
0096-Don-t-spam-reload-spawn-chunks-in-nether-end.patch
0112-Entity-Tracking-Improvements.patch
0120-Ensure-Chunks-never-ever-load-async.patch
0123-Delay-Chunk-Unloads-based-on-Player-Movement.patch
0142-Prevent-Auto-Save-if-Save-Queue-is-full.patch
0143-Chunk-Save-Stats-Debug-Option.patch
0144-Fix-block-break-desync.patch
Update to 1.14.4 (
#2333
)
2019-07-19 23:01:24 -05:00
0161-ShulkerBox-Dupe-Prevention.patch
0258-Configurable-Villages-loading-chunks-for-door-checks.patch
0263-Properly-remove-entities-on-dimension-teleport.patch
0285-Don-t-process-despawn-if-entity-is-in-a-chunk-schedu.patch
0341-Optimize-getChunkIfLoaded-type-calls.patch
Correct patches
2019-05-05 04:33:40 -07:00
0361-Async-Chunk-Loading-and-Generation.patch
Correct patches
2019-05-05 04:33:40 -07:00
0363-Optimize-Light-Recalculations.patch
Correct patches
2019-05-05 04:33:40 -07:00
0366-Fix-Sending-Chunks-to-Client.patch
Correct patches
2019-05-05 04:33:40 -07:00
0368-Fix-FileIOThread-concurrency-issues.patch
Correct patches
2019-05-05 04:33:40 -07:00
0377-Optimize-Persistent-Data-Loading.patch
Revert "Optimize Persistent Data loading" (
Fixes
#2229
)
2019-06-25 05:14:30 +01:00
0388-Use-EntityTypes-for-living-entities.patch
Correct patches
2019-05-05 04:33:40 -07:00
0400-limit-the-range-at-which-we-ll-consider-an-attackabl.patch
More 1.14 patches
2019-05-05 10:19:34 -07:00