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https://github.com/PaperMC/Paper.git
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84 lines
4.8 KiB
Diff
84 lines
4.8 KiB
Diff
From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
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From: Aikar <aikar@aikar.co>
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Date: Mon, 10 Sep 2018 23:56:36 -0400
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Subject: [PATCH] Prevent Mob AI Rules from Loading Chunks
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diff --git a/src/main/java/net/minecraft/world/entity/ai/goal/RemoveBlockGoal.java b/src/main/java/net/minecraft/world/entity/ai/goal/RemoveBlockGoal.java
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index 415661c61eb85ac57dd2ba81fb62f8d9df54153f..c9825bc1894904fab34bec8223adf8e343bb6623 100644
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--- a/src/main/java/net/minecraft/world/entity/ai/goal/RemoveBlockGoal.java
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+++ b/src/main/java/net/minecraft/world/entity/ai/goal/RemoveBlockGoal.java
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@@ -29,11 +29,13 @@ public class RemoveBlockGoal extends MoveToBlockGoal {
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private final Block blockToRemove;
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private final Mob removerMob;
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private int ticksSinceReachedGoal;
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+ private Level world; // Paper
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public RemoveBlockGoal(Block targetBlock, PathfinderMob mob, double speed, int maxYDifference) {
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super(mob, speed, 24, maxYDifference);
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this.blockToRemove = targetBlock;
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this.removerMob = mob;
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+ this.world = mob.level; // Paper
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}
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@Override
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@@ -131,7 +133,9 @@ public class RemoveBlockGoal extends MoveToBlockGoal {
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@Nullable
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private BlockPos getPosWithBlock(BlockPos pos, BlockGetter world) {
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- if (world.getBlockState(pos).is(this.blockToRemove)) {
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+ Block block = world.getBlockIfLoaded(pos); // Paper
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+ if (block == null) return null; // Paper
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+ if (block.is(this.blockToRemove)) { // Paper
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return pos;
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} else {
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BlockPos[] ablockposition = new BlockPos[]{pos.below(), pos.west(), pos.east(), pos.north(), pos.south(), pos.below().below()};
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@@ -141,7 +145,7 @@ public class RemoveBlockGoal extends MoveToBlockGoal {
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for (int j = 0; j < i; ++j) {
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BlockPos blockposition1 = ablockposition1[j];
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- if (world.getBlockState(blockposition1).is(this.blockToRemove)) {
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+ if (world.getBlockIfLoaded(blockposition1).is(this.blockToRemove)) { // Paper
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return blockposition1;
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}
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}
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@@ -152,7 +156,7 @@ public class RemoveBlockGoal extends MoveToBlockGoal {
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@Override
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protected boolean isValidTarget(LevelReader world, BlockPos pos) {
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- ChunkAccess ichunkaccess = world.getChunk(pos.getX() >> 4, pos.getZ() >> 4, ChunkStatus.FULL, false);
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+ ChunkAccess ichunkaccess = world.getChunkIfLoadedImmediately(pos.getX() >> 4, pos.getZ() >> 4); // Paper
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return ichunkaccess == null ? false : ichunkaccess.getBlockState(pos).is(this.blockToRemove) && ichunkaccess.getBlockState(pos.above()).isAir() && ichunkaccess.getBlockState(pos.above(2)).isAir();
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}
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diff --git a/src/main/java/net/minecraft/world/entity/ai/util/RandomPos.java b/src/main/java/net/minecraft/world/entity/ai/util/RandomPos.java
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index 246cbddb23781e323d022db2fbeef72c9eeaad2b..55d484fd4774cfad8f8ba3263b387243540e31b1 100644
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--- a/src/main/java/net/minecraft/world/entity/ai/util/RandomPos.java
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+++ b/src/main/java/net/minecraft/world/entity/ai/util/RandomPos.java
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@@ -13,6 +13,7 @@ import net.minecraft.util.Mth;
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import net.minecraft.world.entity.PathfinderMob;
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import net.minecraft.world.entity.ai.navigation.PathNavigation;
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import net.minecraft.world.level.BlockGetter;
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+import net.minecraft.world.level.material.FluidState;
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import net.minecraft.world.level.pathfinder.BlockPathTypes;
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import net.minecraft.world.level.pathfinder.WalkNodeEvaluator;
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import net.minecraft.world.phys.Vec3;
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@@ -128,6 +129,7 @@ public class RandomPos {
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}
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blockposition2 = new BlockPos((double) k1 + mob.getX(), (double) l1 + mob.getY(), (double) i2 + mob.getZ());
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+ if (!mob.level.hasChunkAt(blockposition2)) continue; // Paper
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if (blockposition2.getY() >= 0 && blockposition2.getY() <= mob.level.getMaxBuildHeight() && (!flag3 || mob.isWithinRestriction(blockposition2)) && (!validPositionsOnly || navigationabstract.isStableDestination(blockposition2))) {
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if (aboveGround) {
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blockposition2 = moveUpToAboveSolid(blockposition2, random.nextInt(distanceAboveGroundRange + 1) + minDistanceAboveGround, mob.level.getMaxBuildHeight(), (blockposition3) -> {
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@@ -135,7 +137,8 @@ public class RandomPos {
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});
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}
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- if (notInWater || !mob.level.getFluidState(blockposition2).is((Tag) FluidTags.WATER)) {
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+ FluidState fluid = mob.level.getFluidIfLoaded(blockposition2); // Paper
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+ if (notInWater || (fluid != null && !fluid.is((Tag) FluidTags.WATER))) { // Paper
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BlockPathTypes pathtype = WalkNodeEvaluator.getBlockPathTypeStatic((BlockGetter) mob.level, blockposition2.mutable());
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if (mob.getPathfindingMalus(pathtype) == 0.0F) {
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