mirror of
https://github.com/PaperMC/Paper.git
synced 2024-12-15 07:01:36 +08:00
27c7749f42
- Re-removes Bukkit#getServerName - This was (hopefully?) only added back for Timings v2. It should be kept in that scope. - Intend to let PlayerViewDistance API slip. Given the scope of the changes in this area it seems best to let this slip past initial release. It can be re-added when there is additional time to focus on it and the changed systems it relies on. If it is fixed prior to release this is implemented as a single shim patch that can be dropped.
67 lines
3.5 KiB
Diff
67 lines
3.5 KiB
Diff
From 546c830c63daa9ae7f81e577def2390e40ea33a1 Mon Sep 17 00:00:00 2001
|
|
From: Spottedleaf <Spottedleaf@users.noreply.github.com>
|
|
Date: Thu, 4 Apr 2019 17:55:05 -0700
|
|
Subject: [PATCH] Optimize GameRules to use LinkedHashMap
|
|
|
|
Previously TreeMap was used which has poor get(K) performance.
|
|
|
|
diff --git a/src/main/java/net/minecraft/server/GameRules.java b/src/main/java/net/minecraft/server/GameRules.java
|
|
index 3de9d264d..c6a800474 100644
|
|
--- a/src/main/java/net/minecraft/server/GameRules.java
|
|
+++ b/src/main/java/net/minecraft/server/GameRules.java
|
|
@@ -17,7 +17,17 @@ import javax.annotation.Nullable;
|
|
|
|
public class GameRules {
|
|
|
|
- private static final TreeMap<String, GameRules.GameRuleDefinition> a = SystemUtils.a(new TreeMap(), (treemap) -> { // Paper - decompile fix
|
|
+ // Paper start - Optimize GameRules
|
|
+ private static final int RULES_SIZE = 256;
|
|
+
|
|
+ private static <K, V> java.util.LinkedHashMap<K, V> linkedMapOf(final int capacity, final TreeMap<K, V> map) {
|
|
+ final java.util.LinkedHashMap<K, V> ret = new java.util.LinkedHashMap<>(capacity);
|
|
+ ret.putAll(map);
|
|
+ return ret;
|
|
+ }
|
|
+
|
|
+ private static final java.util.LinkedHashMap<String, GameRuleDefinition> a = GameRules.linkedMapOf(RULES_SIZE, SystemUtils.a(new TreeMap(), (treemap) -> { // Paper - decompile fix
|
|
+ // Paper end
|
|
treemap.put("doFireTick", new GameRules.GameRuleDefinition("true", GameRules.EnumGameRuleType.BOOLEAN_VALUE));
|
|
treemap.put("mobGriefing", new GameRules.GameRuleDefinition("true", GameRules.EnumGameRuleType.BOOLEAN_VALUE));
|
|
treemap.put("keepInventory", new GameRules.GameRuleDefinition("false", GameRules.EnumGameRuleType.BOOLEAN_VALUE));
|
|
@@ -51,8 +61,8 @@ public class GameRules {
|
|
treemap.put("doLimitedCrafting", new GameRules.GameRuleDefinition("false", GameRules.EnumGameRuleType.BOOLEAN_VALUE));
|
|
treemap.put("maxCommandChainLength", new GameRules.GameRuleDefinition("65536", GameRules.EnumGameRuleType.NUMERICAL_VALUE));
|
|
treemap.put("announceAdvancements", new GameRules.GameRuleDefinition("true", GameRules.EnumGameRuleType.BOOLEAN_VALUE));
|
|
- });
|
|
- private final TreeMap<String, GameRules.GameRuleValue> b = new TreeMap();
|
|
+ })); // Paper - Optimize GameRules
|
|
+ private final java.util.LinkedHashMap<String, GameRuleValue> b = new java.util.LinkedHashMap<>(RULES_SIZE); // Paper - Optimize GameRules
|
|
|
|
public GameRules() {
|
|
Iterator iterator = GameRules.a.entrySet().iterator();
|
|
@@ -116,7 +126,7 @@ public class GameRules {
|
|
return (GameRules.GameRuleValue) this.b.get(s);
|
|
}
|
|
|
|
- public static TreeMap<String, GameRules.GameRuleDefinition> getGameRules() {
|
|
+ public static java.util.LinkedHashMap<String, GameRuleDefinition> getGameRules() { // Paper - Optimize GameRules
|
|
return GameRules.a;
|
|
}
|
|
|
|
diff --git a/src/test/java/org/bukkit/GameRuleTest.java b/src/test/java/org/bukkit/GameRuleTest.java
|
|
index 1ed0f4cf2..40edb8d66 100644
|
|
--- a/src/test/java/org/bukkit/GameRuleTest.java
|
|
+++ b/src/test/java/org/bukkit/GameRuleTest.java
|
|
@@ -21,7 +21,7 @@ public class GameRuleTest {
|
|
|
|
@Test
|
|
public void testMinecraftRules() {
|
|
- TreeMap<String, GameRules.GameRuleDefinition> minecraftRules = GameRules.getGameRules();
|
|
+ Map<String, GameRules.GameRuleDefinition> minecraftRules = GameRules.getGameRules(); // Paper - Optimize GameRules
|
|
|
|
for (Map.Entry<String, GameRules.GameRuleDefinition> entry : minecraftRules.entrySet()) {
|
|
GameRule<?> bukkitRule = GameRule.getByName(entry.getKey());
|
|
--
|
|
2.21.0
|
|
|