Paper/Spigot-Server-Patches/0280-Add-config-to-disable-ender-dragon-legacy-check.patch
Majo 19b4f78b55
Modified Configurable Chunk Inhabited Timer Patch
Replaces the "use-chunk-inhabited-timer" config option with the options
"use-fixed-chunk-inhabited-time" and "fixed-chunk-inhabited-time".

When using "use-fixed-chunk-inhabited-time=false" everything will be the
same like it was with "use-chunk-inhabited-timer=true".

When using "use-fixed-chunk-inhabited-time=true" and
"fixed-chunk-inhabited-time=0" everything will be the same like it was
with "use-chunk-inhabited-timer=false".

Instead of just using 0 when all chunks should be treated equally this
allows to fine-tune vanilla gameplay.
2018-12-12 19:41:37 -05:00

50 lines
2.2 KiB
Diff

From ca75b9e2215df7923fe306514a5e3514f694d94f Mon Sep 17 00:00:00 2001
From: BillyGalbreath <Blake.Galbreath@GMail.com>
Date: Fri, 22 Jun 2018 10:38:31 -0500
Subject: [PATCH] Add config to disable ender dragon legacy check
diff --git a/src/main/java/com/destroystokyo/paper/PaperWorldConfig.java b/src/main/java/com/destroystokyo/paper/PaperWorldConfig.java
index 875650b8d..74185b31f 100644
--- a/src/main/java/com/destroystokyo/paper/PaperWorldConfig.java
+++ b/src/main/java/com/destroystokyo/paper/PaperWorldConfig.java
@@ -438,4 +438,9 @@ public class PaperWorldConfig {
private void shieldBlockingDelay() {
shieldBlockingDelay = getInt("game-mechanics.shield-blocking-delay", 5);
}
+
+ public boolean scanForLegacyEnderDragon = true;
+ private void scanForLegacyEnderDragon() {
+ scanForLegacyEnderDragon = getBoolean("game-mechanics.scan-for-legacy-ender-dragon", true);
+ }
}
diff --git a/src/main/java/net/minecraft/server/EnderDragonBattle.java b/src/main/java/net/minecraft/server/EnderDragonBattle.java
index 1e22aa531..67808446c 100644
--- a/src/main/java/net/minecraft/server/EnderDragonBattle.java
+++ b/src/main/java/net/minecraft/server/EnderDragonBattle.java
@@ -27,10 +27,11 @@ public class EnderDragonBattle {
private int h;
private int i;
private int j;
+ private void setDragonKilled(boolean dragonKilled) { this.k = dragonKilled; } // Paper - OBFHELPER
private boolean k;
private boolean l;
private UUID m;
- private boolean n = true;
+ private boolean n = true; private void setScanForLegacyFight(boolean scanForLegacyFight) { this.n = scanForLegacyFight; } private boolean scanForLegacyFight() { return this.n; } // Paper - OBFHELPER
private BlockPosition o;
private EnumDragonRespawn p;
private int q;
@@ -293,7 +294,7 @@ public class EnderDragonBattle {
hashset.add(entityplayer);
}
- HashSet hashset1 = Sets.newHashSet(this.bossBattle.getPlayers());
+ HashSet<EntityPlayer> hashset1 = Sets.newHashSet(this.bossBattle.getPlayers()); // Paper - decomp fix
hashset1.removeAll(hashset);
for(EntityPlayer entityplayer1 : hashset1) {
--
2.20.0