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Paper/Spigot-Server-Patches/0028-Check-online-mode-before-converting-and-renaming-pla.patch
Aikar 18c3716c49
Current Chunk for Entity and Block Entities, counts by entity type
This enables us a fast reference to the entities current chunk instead
of having to look it up by hashmap lookups.

We also store counts by type to further enable other performance optimizations in later patches.
2018-07-04 03:58:56 -04:00

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Diff

From a44f81bb9c9cc3fe4d1f2b995c6da771b273ee0a Mon Sep 17 00:00:00 2001
From: Zach Brown <zach.brown@destroystokyo.com>
Date: Wed, 2 Mar 2016 00:03:55 -0600
Subject: [PATCH] Check online mode before converting and renaming player data
diff --git a/src/main/java/net/minecraft/server/WorldNBTStorage.java b/src/main/java/net/minecraft/server/WorldNBTStorage.java
index b69c6cf97..eba1228fd 100644
--- a/src/main/java/net/minecraft/server/WorldNBTStorage.java
+++ b/src/main/java/net/minecraft/server/WorldNBTStorage.java
@@ -167,7 +167,7 @@ public class WorldNBTStorage implements IDataManager, IPlayerFileData {
File file = new File(this.playerDir, entityhuman.bn() + ".dat");
// Spigot Start
boolean usingWrongFile = false;
- if ( !file.exists() )
+ if ( org.bukkit.Bukkit.getOnlineMode() && !file.exists() ) // Paper - Check online mode first
{
file = new File( this.playerDir, UUID.nameUUIDFromBytes( ( "OfflinePlayer:" + entityhuman.getName() ).getBytes( "UTF-8" ) ).toString() + ".dat");
if ( file.exists() )
--
2.18.0