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3496f2d7e4
Developers!: You will need to clean up your work/Minecraft/1.13.2 folder for this Upstream has released updates that appears to apply and compile correctly. This update has not been tested by PaperMC and as with ANY update, please do your own testing Bukkit Changes: b850a822 SPIGOT-4526: Add conversion time API for Zombie & subclasses CraftBukkit Changes:38cf676e
SPIGOT-4534: CreatureSpawnEvent not being called for CHUNK_GENb446cb5d
SPIGOT-4527: Fix sponges with waterlogged blocks6ec8ea5c
SPIGOT-4526: Add conversion time API for Zombie & subclassesc64fe508
Mappings Updatea3c2ec03
Fix missing ServerListPingEvent call for legacy pings Spigot Changes: 1dc156ce Rebuild patches 140f654d Mappings Update
33 lines
1.9 KiB
Diff
33 lines
1.9 KiB
Diff
From f6be9923bfdf606012746f71fbb32ffb06ddc952 Mon Sep 17 00:00:00 2001
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From: Aikar <aikar@aikar.co>
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Date: Sat, 10 Mar 2018 16:33:15 -0500
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Subject: [PATCH] Prevent Frosted Ice from loading/holding chunks
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diff --git a/src/main/java/net/minecraft/server/BlockIceFrost.java b/src/main/java/net/minecraft/server/BlockIceFrost.java
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index 598621fbb..5c5b3a531 100644
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--- a/src/main/java/net/minecraft/server/BlockIceFrost.java
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+++ b/src/main/java/net/minecraft/server/BlockIceFrost.java
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@@ -16,7 +16,8 @@ public class BlockIceFrost extends BlockIce {
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try (BlockPosition.b blockposition$b = BlockPosition.b.r()) {
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for(EnumDirection enumdirection : EnumDirection.values()) {
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blockposition$b.g(blockposition).c(enumdirection);
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- IBlockData iblockdata1 = world.getType(blockposition$b);
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+ IBlockData iblockdata1 = world.getTypeIfLoaded(blockposition$b); // Paper - don't load chunks
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+ if (iblockdata1 == null) continue; // Paper
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if (iblockdata1.getBlock() == this && !this.c(iblockdata1, world, blockposition$b)) {
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world.getBlockTickList().a(blockposition$b, this, MathHelper.nextInt(random, world.paperConfig.frostedIceDelayMin, world.paperConfig.frostedIceDelayMax)); // Paper - use configurable min/max delay
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}
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@@ -53,7 +54,7 @@ public class BlockIceFrost extends BlockIce {
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try (BlockPosition.b blockposition$b = BlockPosition.b.r()) {
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for(EnumDirection enumdirection : EnumDirection.values()) {
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blockposition$b.g(blockposition).c(enumdirection);
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- if (iblockaccess.getType(blockposition$b).getBlock() == this) {
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+ if (((World) iblockaccess).getBlockIfLoaded(blockposition$b) == this) { // Paper - don't load chunks
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++j;
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if (j >= i) {
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boolean flag = false;
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--
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2.20.0
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