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Add some expansions to Anvil Inventory API
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commit
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@ -11,9 +11,12 @@
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public class ContainerAnvil extends Container {
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private static final Logger f = LogManager.getLogger();
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@@ -22,8 +26,13 @@
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@@ -20,10 +24,15 @@
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private final BlockPosition j;
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public int a;
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private int k;
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private String l;
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- private String l;
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+ public String l; // PAIL: private -> public
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private final EntityHuman m;
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+ // CraftBukkit start
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+ private CraftInventoryView bukkitEntity;
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@ -69,20 +72,31 @@
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return this.i.getType(this.j).getBlock() != Blocks.ANVIL ? false : entityhuman.d((double) this.j.getX() + 0.5D, (double) this.j.getY() + 0.5D, (double) this.j.getZ() + 0.5D) <= 64.0D;
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}
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@@ -350,4 +360,18 @@
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@@ -350,4 +360,29 @@
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this.e();
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}
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+
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+ // CraftBukkit start
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+ @Override
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+ public void b() {
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+ super.b();
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+
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+ for (int i = 0; i < this.listeners.size(); ++i) {
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+ ICrafting icrafting = (ICrafting) this.listeners.get(i);
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+
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+ icrafting.setContainerData(this, 0, this.a);
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+ }
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+ }
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+
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+ @Override
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+ public CraftInventoryView getBukkitView() {
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+ if (bukkitEntity != null) {
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+ return bukkitEntity;
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+ }
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+
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+ org.bukkit.craftbukkit.inventory.CraftInventory inventory = new org.bukkit.craftbukkit.inventory.CraftInventoryAnvil(
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+ new org.bukkit.Location(i.getWorld(), j.getX(), j.getY(), j.getZ()), this.h, this.g);
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+ new org.bukkit.Location(i.getWorld(), j.getX(), j.getY(), j.getZ()), this.h, this.g, this);
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+ bukkitEntity = new CraftInventoryView(this.player.player.getBukkitEntity(), inventory, this);
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+ return bukkitEntity;
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+ }
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@ -1,19 +1,22 @@
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package org.bukkit.craftbukkit.inventory;
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import net.minecraft.server.ContainerAnvil;
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import net.minecraft.server.IInventory;
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import org.bukkit.Location;
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import org.bukkit.inventory.AnvilInventory;
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import org.bukkit.inventory.ItemStack;
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public class CraftInventoryAnvil extends CraftInventory implements AnvilInventory {
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private final Location location;
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private final IInventory resultInventory;
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private final ContainerAnvil container;
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public CraftInventoryAnvil(Location location, IInventory inventory, IInventory resultInventory) {
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public CraftInventoryAnvil(Location location, IInventory inventory, IInventory resultInventory, ContainerAnvil container) {
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super(inventory);
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this.location = location;
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this.resultInventory = resultInventory;
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this.container = container;
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}
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public IInventory getResultInventory() {
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@ -53,4 +56,19 @@ public class CraftInventoryAnvil extends CraftInventory implements AnvilInventor
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public Location getLocation() {
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return location;
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}
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@Override
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public String getRenameText() {
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return container.l; // PAIL: renameText
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}
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@Override
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public int getRepairCost() {
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return container.a; // PAIL: levelCost
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}
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@Override
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public void setRepairCost(int i) {
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container.a = i; // PAIL:levelCost
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}
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}
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