Make CraftJukebox.isPlaying locally consistent

This commit is contained in:
md_5 2017-04-16 08:26:51 +10:00
parent 473febc73a
commit e17c3d285b

View File

@ -47,10 +47,12 @@ public class CraftJukebox extends CraftBlockState implements Jukebox {
} }
jukebox.update(); jukebox.update();
if (record == Material.AIR) { if (record == Material.AIR) {
setRawData((byte) 0);
world.getHandle().setTypeAndData(new BlockPosition(getX(), getY(), getZ()), world.getHandle().setTypeAndData(new BlockPosition(getX(), getY(), getZ()),
Blocks.JUKEBOX.getBlockData() Blocks.JUKEBOX.getBlockData()
.set(BlockJukeBox.HAS_RECORD, false), 3); .set(BlockJukeBox.HAS_RECORD, false), 3);
} else { } else {
setRawData((byte) 1);
world.getHandle().setTypeAndData(new BlockPosition(getX(), getY(), getZ()), world.getHandle().setTypeAndData(new BlockPosition(getX(), getY(), getZ()),
Blocks.JUKEBOX.getBlockData() Blocks.JUKEBOX.getBlockData()
.set(BlockJukeBox.HAS_RECORD, true), 3); .set(BlockJukeBox.HAS_RECORD, true), 3);