Fixed spiders not respecting the EntityDeathEvent. This fixes BUKKIT-275.

This commit is contained in:
EvilSeph 2011-12-10 15:44:58 -05:00
parent ec59dd9173
commit de1a32bb16

View File

@ -1,8 +1,11 @@
package net.minecraft.server;
// CraftBukkit start
import java.util.List;
import org.bukkit.craftbukkit.entity.CraftEntity;
import org.bukkit.event.entity.EntityTargetEvent;
import org.bukkit.craftbukkit.event.CraftEventFactory;
// CraftBukkit end
public class EntitySpider extends EntityMonster {
@ -113,10 +116,25 @@ public class EntitySpider extends EntityMonster {
}
protected void dropDeathLoot(boolean flag, int i) {
super.dropDeathLoot(flag, i);
// CraftBukkit start - whole method; adapted from super.dropDeathLoot.
List<org.bukkit.inventory.ItemStack> loot = new java.util.ArrayList<org.bukkit.inventory.ItemStack>();
int k = this.random.nextInt(3);
if (i > 0) {
k += this.random.nextInt(i + 1);
}
if (k > 0) {
loot.add(new org.bukkit.inventory.ItemStack(Item.STRING.id, k));
}
if (flag && (this.random.nextInt(3) == 0 || this.random.nextInt(1 + i) > 0)) {
this.b(Item.SPIDER_EYE.id, 1);
loot.add(new org.bukkit.inventory.ItemStack(Item.SPIDER_EYE.id, 1));
}
CraftEventFactory.callEntityDeathEvent(this, loot); // raise event even for those times when the entity does not drop loot
// CraftBukkit end
}
public boolean r() {