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Fix Light Command
This lets you run /paper fixlight <chunkRadius> (max 5) to automatically fix all light data in the chunks. Permission node is same "bukkit.command.paper"
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156
Spigot-Server-Patches/0507-Fix-Light-Command.patch
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156
Spigot-Server-Patches/0507-Fix-Light-Command.patch
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@ -0,0 +1,156 @@
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From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
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From: Aikar <aikar@aikar.co>
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Date: Thu, 7 May 2020 19:17:36 -0400
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Subject: [PATCH] Fix Light Command
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This lets you run /paper fixlight <chunkRadius> (max 5) to automatically
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fix all light data in the chunks.
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diff --git a/src/main/java/com/destroystokyo/paper/PaperCommand.java b/src/main/java/com/destroystokyo/paper/PaperCommand.java
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index ddb60e9a48e5e7225ad575240b94fda24b6b78ca..bd9c56dd277c58b5f2c423f6e3e65a5086099619 100644
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--- a/src/main/java/com/destroystokyo/paper/PaperCommand.java
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+++ b/src/main/java/com/destroystokyo/paper/PaperCommand.java
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@@ -19,6 +19,7 @@ import org.bukkit.command.Command;
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import org.bukkit.command.CommandSender;
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import org.bukkit.craftbukkit.CraftServer;
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import org.bukkit.craftbukkit.CraftWorld;
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+import org.bukkit.craftbukkit.entity.CraftPlayer;
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import org.bukkit.entity.Player;
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import java.io.File;
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@@ -35,14 +36,14 @@ public class PaperCommand extends Command {
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public PaperCommand(String name) {
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super(name);
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this.description = "Paper related commands";
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- this.usageMessage = "/paper [heap | entity | reload | version | debug | chunkinfo | syncloadinfo]";
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+ this.usageMessage = "/paper [heap | entity | reload | version | debug | chunkinfo | syncloadinfo | fixlight]";
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this.setPermission("bukkit.command.paper");
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}
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@Override
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public List<String> tabComplete(CommandSender sender, String alias, String[] args, Location location) throws IllegalArgumentException {
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if (args.length <= 1)
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- return getListMatchingLast(args, "heap", "entity", "reload", "version", "debug", "chunkinfo", "syncloadinfo");
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+ return getListMatchingLast(args, "heap", "entity", "reload", "version", "debug", "chunkinfo", "syncloadinfo", "fixlight");
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switch (args[0].toLowerCase(Locale.ENGLISH))
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{
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@@ -140,6 +141,9 @@ public class PaperCommand extends Command {
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case "syncloadinfo":
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this.doSyncLoadInfo(sender, args);
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break;
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+ case "fixlight":
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+ this.doFixLight(sender, args);
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+ break;
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case "ver":
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case "version":
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Command ver = org.bukkit.Bukkit.getServer().getCommandMap().getCommand("version");
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@@ -156,6 +160,65 @@ public class PaperCommand extends Command {
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return true;
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}
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+ private void doFixLight(CommandSender sender, String[] args) {
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+ if (!(sender instanceof Player)) {
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+ sender.sendMessage("Only players can use this command");
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+ return;
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+ }
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+ int radius = 2;
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+ if (args.length > 1) {
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+ try {
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+ radius = Math.min(5, Integer.parseInt(args[1]));
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+ } catch (Exception e) {
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+ sender.sendMessage("Not a number");
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+ return;
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+ }
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+
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+ }
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+
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+ CraftPlayer player = (CraftPlayer) sender;
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+ EntityPlayer handle = player.getHandle();
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+ net.minecraft.server.WorldServer world = (WorldServer) handle.world;
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+ LightEngineThreaded lightengine = world.getChunkProvider().getLightEngine();
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+
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+ BlockPosition center = MCUtil.toBlockPosition(player.getLocation());
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+ Deque<ChunkCoordIntPair> queue = new ArrayDeque<>(MCUtil.getSpiralOutChunks(center, radius));
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+ updateLight(sender, world, lightengine, queue);
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+ }
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+
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+ private void updateLight(CommandSender sender, WorldServer world, LightEngineThreaded lightengine, Deque<ChunkCoordIntPair> queue) {
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+ ChunkCoordIntPair coord = queue.poll();
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+ if (coord == null) {
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+ sender.sendMessage("All Chunks Light updated");
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+ return;
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+ }
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+ world.getChunkProvider().getChunkAtAsynchronously(coord.x, coord.z, false, chunk -> {
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+ lightengine.a(world.paperConfig.lightQueueSize + 16 * 256); // ensure full chunk can fit into queue
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+ sender.sendMessage("Updating Light " + coord);
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+ for (int y = 0; y < world.getHeight(); y++) {
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+ for (int x = 0; x < 16; x++) {
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+ for (int z = 0; z < 16; z++) {
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+ BlockPosition pos = new BlockPosition(chunk.getPos().getBlockX() + x, y, chunk.getPos().getBlockZ() + z);
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+ lightengine.a(pos);
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+ }
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+ }
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+ }
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+ lightengine.queueUpdate();
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+ PlayerChunk visibleChunk = world.getChunkProvider().playerChunkMap.getVisibleChunk(chunk.coordinateKey);
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+ if (visibleChunk != null) {
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+ world.getChunkProvider().playerChunkMap.addLightTask(visibleChunk, () -> {
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+ MinecraftServer.getServer().processQueue.add(() -> {
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+ visibleChunk.sendPacketToTrackedPlayers(new PacketPlayOutLightUpdate(chunk.getPos(), lightengine), false);
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+ updateLight(sender, world, lightengine, queue);
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+ });
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+ });
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+ } else {
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+ updateLight(sender, world, lightengine, queue);
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+ }
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+ lightengine.a(world.paperConfig.lightQueueSize);
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+ });
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+ }
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+
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private void doSyncLoadInfo(CommandSender sender, String[] args) {
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if (!SyncLoadFinder.ENABLED) {
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sender.sendMessage(ChatColor.RED + "This command requires the server startup flag '-Dpaper.debug-sync-loads=true' to be set.");
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diff --git a/src/main/java/net/minecraft/server/PlayerChunk.java b/src/main/java/net/minecraft/server/PlayerChunk.java
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index 9d71c4c455d68bcc82dc56b0706c7305e4897e46..709e35cd4864eb666b68c1b6666a9d3a5a5a3c29 100644
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--- a/src/main/java/net/minecraft/server/PlayerChunk.java
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+++ b/src/main/java/net/minecraft/server/PlayerChunk.java
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@@ -437,6 +437,7 @@ public class PlayerChunk {
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}
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+ public void sendPacketToTrackedPlayers(Packet<?> packet, boolean flag) { a(packet, flag); } // Paper - OBFHELPER
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private void a(Packet<?> packet, boolean flag) {
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// Paper start - per player view distance
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// there can be potential desync with player's last mapped section and the view distance map, so use the
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diff --git a/src/main/java/net/minecraft/server/PlayerChunkMap.java b/src/main/java/net/minecraft/server/PlayerChunkMap.java
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index ce7462283873635ad0d3bce2395346ed9c3637a9..81bb26abc520f49de2e916cf2757ac4c710d02cd 100644
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--- a/src/main/java/net/minecraft/server/PlayerChunkMap.java
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+++ b/src/main/java/net/minecraft/server/PlayerChunkMap.java
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@@ -72,6 +72,12 @@ public class PlayerChunkMap extends IChunkLoader implements PlayerChunk.d {
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private final ChunkTaskQueueSorter p;
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private final Mailbox<ChunkTaskQueueSorter.a<Runnable>> mailboxWorldGen;
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final Mailbox<ChunkTaskQueueSorter.a<Runnable>> mailboxMain; // Paper - private -> package private
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+ // Paper start
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+ final Mailbox<ChunkTaskQueueSorter.a<Runnable>> mailboxLight;
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+ public void addLightTask(PlayerChunk playerchunk, Runnable run) {
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+ this.mailboxLight.a(ChunkTaskQueueSorter.a(playerchunk, run));
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+ }
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+ // Paper end
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public final WorldLoadListener worldLoadListener;
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public final PlayerChunkMap.a chunkDistanceManager; public final PlayerChunkMap.a getChunkMapDistanceManager() { return this.chunkDistanceManager; } // Paper - OBFHELPER
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private final AtomicInteger u;
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@@ -256,11 +262,12 @@ public class PlayerChunkMap extends IChunkLoader implements PlayerChunk.d {
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Mailbox<Runnable> mailbox = Mailbox.a("main", iasynctaskhandler::a);
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this.worldLoadListener = worldloadlistener;
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- ThreadedMailbox<Runnable> threadedmailbox1 = ThreadedMailbox.a(executor, "light");
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+ ThreadedMailbox<Runnable> lightthreaded; ThreadedMailbox<Runnable> threadedmailbox1 = lightthreaded = ThreadedMailbox.a(executor, "light"); // Paper
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this.p = new ChunkTaskQueueSorter(ImmutableList.of(threadedmailbox, mailbox, threadedmailbox1), executor, Integer.MAX_VALUE);
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this.mailboxWorldGen = this.p.a(threadedmailbox, false);
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this.mailboxMain = this.p.a(mailbox, false);
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+ this.mailboxLight = this.p.a(lightthreaded, false);// Paper
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this.lightEngine = new LightEngineThreaded(ilightaccess, this, this.world.getWorldProvider().f(), threadedmailbox1, this.p.a(threadedmailbox1, false));
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this.chunkDistanceManager = new PlayerChunkMap.a(executor, iasynctaskhandler); this.chunkDistanceManager.chunkMap = this; // Paper
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this.l = supplier;
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