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Use PlayerList's UUID->EntityPlayer map in CraftServer.getPlayer(UUID)
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@ -415,13 +415,12 @@ public final class CraftServer implements Server {
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return null;
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}
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// TODO: In 1.8+ this should use the server's UUID->EntityPlayer map
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@Override
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public Player getPlayer(UUID id) {
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for (Player player : getOnlinePlayers()) {
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if (player.getUniqueId().equals(id)) {
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return player;
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}
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EntityPlayer player = playerList.a(id);
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if (player != null) {
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return player.getBukkitEntity();
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}
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return null;
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