Fix bug in last patch

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Aikar 2018-08-16 17:52:24 -04:00
parent 0645364ee5
commit 6e2711d666
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@ -1,4 +1,4 @@
From 88e7c7af098c7a40518c05dbba690e037cb306d8 Mon Sep 17 00:00:00 2001
From ee5f7b1451005f94292b283fa1bc9e21cacb05c2 Mon Sep 17 00:00:00 2001
From: Aikar <aikar@aikar.co>
Date: Thu, 16 Aug 2018 17:36:41 -0400
Subject: [PATCH] Ensure chunks are always loaded on hard position sets
@ -17,14 +17,14 @@ guaranteeing that the entity will be properly registered
into its new home comfortably.
diff --git a/src/main/java/net/minecraft/server/Entity.java b/src/main/java/net/minecraft/server/Entity.java
index 9b5f7fcf72..3c279d3fe8 100644
index 9b5f7fcf72..48c9fbd9b3 100644
--- a/src/main/java/net/minecraft/server/Entity.java
+++ b/src/main/java/net/minecraft/server/Entity.java
@@ -1309,6 +1309,7 @@ public abstract class Entity implements ICommandListener, KeyedObject { // Paper
this.lastYaw -= 360.0F;
}
+ world.getChunkAt((int) Math.floor(this.locX), (int) Math.floor(this.locZ)); // Paper - ensure chunk is always loaded
+ world.getChunkAt((int) Math.floor(this.locX) >> 4, (int) Math.floor(this.locZ) >> 4); // Paper - ensure chunk is always loaded
this.setPosition(this.locX, this.locY, this.locZ);
this.setYawPitch(f, f1);
}