From 595eaaa8be13eaf09967819bb60a69aba802fe51 Mon Sep 17 00:00:00 2001
From: md_5 <git@md-5.net>
Date: Mon, 1 Jan 2018 12:15:43 +1100
Subject: [PATCH] SPIGOT-3724: Make CraftMetaSkull work reliably for player
 skulls

---
 .../java/org/bukkit/craftbukkit/inventory/CraftMetaSkull.java | 4 ++++
 1 file changed, 4 insertions(+)

diff --git a/src/main/java/org/bukkit/craftbukkit/inventory/CraftMetaSkull.java b/src/main/java/org/bukkit/craftbukkit/inventory/CraftMetaSkull.java
index fbc16890c8..8c5d3effcd 100644
--- a/src/main/java/org/bukkit/craftbukkit/inventory/CraftMetaSkull.java
+++ b/src/main/java/org/bukkit/craftbukkit/inventory/CraftMetaSkull.java
@@ -5,6 +5,7 @@ import java.util.Map;
 import net.minecraft.server.GameProfileSerializer;
 import net.minecraft.server.NBTBase;
 import net.minecraft.server.NBTTagCompound;
+import net.minecraft.server.TileEntitySkull;
 
 import org.bukkit.Bukkit;
 import org.bukkit.Material;
@@ -75,6 +76,9 @@ class CraftMetaSkull extends CraftMetaItem implements SkullMeta {
         super.applyToItem(tag);
 
         if (profile != null) {
+            // Fill in textures
+            profile = TileEntitySkull.b(profile);
+
             NBTTagCompound owner = new NBTTagCompound();
             GameProfileSerializer.serialize(owner, profile);
             tag.set(SKULL_OWNER.NBT, owner);