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Rework that save cap patch and make it configurable
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@ -1,28 +1,47 @@
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From 5b011605906059b3d7fbd31206ba146c866300ea Mon Sep 17 00:00:00 2001
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From de20f349b8fdc5cb057267034bb9926673706aa1 Mon Sep 17 00:00:00 2001
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From: Aikar <aikar@aikar.co>
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Date: Thu, 3 Nov 2016 21:52:22 -0400
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Subject: [PATCH] Auto Save Cap
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Subject: [PATCH] Prevent Auto Save if Save Queue is full
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If the save queue already has 50 (configurable) of chunks pending,
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then avoid processing auto save (which would add more)
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diff --git a/src/main/java/com/destroystokyo/paper/PaperWorldConfig.java b/src/main/java/com/destroystokyo/paper/PaperWorldConfig.java
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index 51b34d9..9d361cb 100644
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--- a/src/main/java/com/destroystokyo/paper/PaperWorldConfig.java
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+++ b/src/main/java/com/destroystokyo/paper/PaperWorldConfig.java
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@@ -394,6 +394,11 @@ public class PaperWorldConfig {
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maxAutoSaveChunksPerTick = getInt("max-auto-save-chunks-per-tick", 24);
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}
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+ public int queueSizeAutoSaveThreshold = 50;
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+ private void queueSizeAutoSaveThreshold() {
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+ queueSizeAutoSaveThreshold = getInt("save-queue-limit-for-auto-save", 50);
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+ }
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+
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public boolean removeCorruptTEs = false;
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private void removeCorruptTEs() {
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removeCorruptTEs = getBoolean("remove-corrupt-tile-entities", false);
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diff --git a/src/main/java/net/minecraft/server/ChunkProviderServer.java b/src/main/java/net/minecraft/server/ChunkProviderServer.java
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index 7e53fee..0f529e6 100644
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index 7e53fee..99afdb7 100644
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--- a/src/main/java/net/minecraft/server/ChunkProviderServer.java
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+++ b/src/main/java/net/minecraft/server/ChunkProviderServer.java
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@@ -253,6 +253,13 @@ public class ChunkProviderServer implements IChunkProvider {
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@@ -253,6 +253,14 @@ public class ChunkProviderServer implements IChunkProvider {
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int i = 0;
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// CraftBukkit start
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+ // Paper start
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+ final ChunkRegionLoader chunkLoader = (ChunkRegionLoader) world.getChunkProviderServer().chunkLoader;
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+ final int autoSaveLimit = world.paperConfig.maxAutoSaveChunksPerTick - chunkLoader.getQueueSize();
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+ if (autoSaveLimit < 1) {
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+ final int queueSize = chunkLoader.getQueueSize();
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+ if (queueSize > world.paperConfig.queueSizeAutoSaveThreshold){
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+ return false;
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+ }
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+ final int autoSaveLimit = world.paperConfig.maxAutoSaveChunksPerTick;
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+ // Paper end
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Iterator iterator = this.chunks.values().iterator();
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while (iterator.hasNext()) {
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Chunk chunk = (Chunk) iterator.next();
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@@ -266,7 +273,7 @@ public class ChunkProviderServer implements IChunkProvider {
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@@ -266,7 +274,7 @@ public class ChunkProviderServer implements IChunkProvider {
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this.saveChunk(chunk);
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chunk.f(false);
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++i;
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