Add Chunk.isSlimeChunk to check if a chunk can spawn slimes

This commit is contained in:
Senmori 2017-03-23 12:42:01 -04:00 committed by md_5
parent 4959e46f53
commit 319013857d

View File

@ -3,6 +3,7 @@ package org.bukkit.craftbukkit;
import java.lang.ref.WeakReference; import java.lang.ref.WeakReference;
import java.util.Arrays; import java.util.Arrays;
import java.util.Random;
import net.minecraft.server.*; import net.minecraft.server.*;
import org.bukkit.Chunk; import org.bukkit.Chunk;
@ -129,6 +130,12 @@ public class CraftChunk implements Chunk {
return getWorld().unloadChunk(getX(), getZ()); return getWorld().unloadChunk(getX(), getZ());
} }
@Override
public boolean isSlimeChunk() {
// 987234911L is deterimined in EntitySlime when seeing if a slime can spawn in a chunk
return getHandle().a(987234911L).nextInt(10) == 0;
}
public boolean unload(boolean save) { public boolean unload(boolean save) {
return getWorld().unloadChunk(getX(), getZ(), save); return getWorld().unloadChunk(getX(), getZ(), save);
} }