mirror of
https://github.com/PaperMC/Paper.git
synced 2024-12-27 07:20:00 +08:00
Add PlayerSetSpawnEvent (#5690)
This commit is contained in:
parent
9a125eecb8
commit
23e3a0ccb6
185
patches/api/0327-Add-PlayerSetSpawnEvent.patch
Normal file
185
patches/api/0327-Add-PlayerSetSpawnEvent.patch
Normal file
@ -0,0 +1,185 @@
|
||||
From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
|
||||
From: Jake Potrebic <jake.m.potrebic@gmail.com>
|
||||
Date: Wed, 19 May 2021 18:58:24 -0700
|
||||
Subject: [PATCH] Add PlayerSetSpawnEvent
|
||||
|
||||
|
||||
diff --git a/src/main/java/com/destroystokyo/paper/event/player/PlayerSetSpawnEvent.java b/src/main/java/com/destroystokyo/paper/event/player/PlayerSetSpawnEvent.java
|
||||
new file mode 100644
|
||||
index 0000000000000000000000000000000000000000..b5f38a3b0efad52df07c74cfcef30f8e389b11be
|
||||
--- /dev/null
|
||||
+++ b/src/main/java/com/destroystokyo/paper/event/player/PlayerSetSpawnEvent.java
|
||||
@@ -0,0 +1,173 @@
|
||||
+package com.destroystokyo.paper.event.player;
|
||||
+
|
||||
+import net.kyori.adventure.text.Component;
|
||||
+import org.bukkit.Location;
|
||||
+import org.bukkit.entity.Player;
|
||||
+import org.bukkit.event.Cancellable;
|
||||
+import org.bukkit.event.HandlerList;
|
||||
+import org.bukkit.event.player.PlayerEvent;
|
||||
+import org.jetbrains.annotations.NotNull;
|
||||
+import org.jetbrains.annotations.Nullable;
|
||||
+
|
||||
+/**
|
||||
+ * Called when a player's spawn is set, either by themselves or otherwise.<br>
|
||||
+ * Cancelling this event will prevent the spawn from being set.
|
||||
+ */
|
||||
+public class PlayerSetSpawnEvent extends PlayerEvent implements Cancellable {
|
||||
+
|
||||
+ private static final HandlerList HANDLER_LIST = new HandlerList();
|
||||
+
|
||||
+ private final Cause cause;
|
||||
+ private Location location;
|
||||
+ private boolean forced;
|
||||
+ private boolean notifyPlayer;
|
||||
+ private Component notification;
|
||||
+
|
||||
+ private boolean cancelled;
|
||||
+
|
||||
+ public PlayerSetSpawnEvent(@NotNull Player who, @NotNull Cause cause, @Nullable Location location, boolean forced, boolean notifyPlayer, @Nullable Component notification) {
|
||||
+ super(who);
|
||||
+ this.cause = cause;
|
||||
+ this.location = location;
|
||||
+ this.forced = forced;
|
||||
+ this.notifyPlayer = notifyPlayer;
|
||||
+ this.notification = notification;
|
||||
+ }
|
||||
+
|
||||
+ /**
|
||||
+ * Gets the cause of this event.
|
||||
+ *
|
||||
+ * @return the cause
|
||||
+ */
|
||||
+ @NotNull
|
||||
+ public Cause getCause() {
|
||||
+ return cause;
|
||||
+ }
|
||||
+
|
||||
+ /**
|
||||
+ * Gets the location that the spawn is set to. The yaw
|
||||
+ * of this location is the spawn angle.
|
||||
+ *
|
||||
+ * @return the spawn location, or null if removing the location
|
||||
+ */
|
||||
+ @Nullable
|
||||
+ public Location getLocation() {
|
||||
+ return location;
|
||||
+ }
|
||||
+
|
||||
+ /**
|
||||
+ * Sets the location to be set as the spawn location. The yaw
|
||||
+ * of this location is the spawn angle.
|
||||
+ *
|
||||
+ * @param location the spawn location, or null to remove the spawn location
|
||||
+ */
|
||||
+ public void setLocation(@Nullable Location location) {
|
||||
+ this.location = location;
|
||||
+ }
|
||||
+
|
||||
+ /**
|
||||
+ * Gets if this is a force spawn location
|
||||
+ *
|
||||
+ * @return true if forced
|
||||
+ */
|
||||
+ public boolean isForced() {
|
||||
+ return forced;
|
||||
+ }
|
||||
+
|
||||
+ /**
|
||||
+ * Sets if this is a forced spawn location
|
||||
+ *
|
||||
+ * @param forced true to force
|
||||
+ */
|
||||
+ public void setForced(boolean forced) {
|
||||
+ this.forced = forced;
|
||||
+ }
|
||||
+
|
||||
+ /**
|
||||
+ * Gets if this action will notify the player their spawn
|
||||
+ * has been set.
|
||||
+ *
|
||||
+ * @return true to notify
|
||||
+ */
|
||||
+ public boolean willNotifyPlayer() {
|
||||
+ return notifyPlayer;
|
||||
+ }
|
||||
+
|
||||
+ /**
|
||||
+ * Sets if this action will notify the player that their spawn
|
||||
+ * has been set.
|
||||
+ *
|
||||
+ * @param notifyPlayer true to notify
|
||||
+ */
|
||||
+ public void setNotifyPlayer(boolean notifyPlayer) {
|
||||
+ this.notifyPlayer = notifyPlayer;
|
||||
+ }
|
||||
+
|
||||
+ /**
|
||||
+ * Gets the notification message that will be sent to the player
|
||||
+ * if {@link #willNotifyPlayer()} returns true.
|
||||
+ *
|
||||
+ * @return null if no notification
|
||||
+ */
|
||||
+ @Nullable
|
||||
+ public Component getNotification() {
|
||||
+ return notification;
|
||||
+ }
|
||||
+
|
||||
+ /**
|
||||
+ * Sets the notification message that will be sent to the player.
|
||||
+ *
|
||||
+ * @param notification null to send no message
|
||||
+ */
|
||||
+ public void setNotification(@Nullable Component notification) {
|
||||
+ this.notification = notification;
|
||||
+ }
|
||||
+
|
||||
+ @Override
|
||||
+ public boolean isCancelled() {
|
||||
+ return this.cancelled;
|
||||
+ }
|
||||
+
|
||||
+ @Override
|
||||
+ public void setCancelled(boolean cancel) {
|
||||
+ this.cancelled = cancel;
|
||||
+ }
|
||||
+
|
||||
+ @Override
|
||||
+ public @NotNull HandlerList getHandlers() {
|
||||
+ return HANDLER_LIST;
|
||||
+ }
|
||||
+
|
||||
+ @NotNull
|
||||
+ public static HandlerList getHandlerList() {
|
||||
+ return HANDLER_LIST;
|
||||
+ }
|
||||
+
|
||||
+ public enum Cause {
|
||||
+ /**
|
||||
+ * When a player interacts successfully with a bed.
|
||||
+ */
|
||||
+ BED,
|
||||
+ /**
|
||||
+ * When a player interacts successfully with a respawn anchor.
|
||||
+ */
|
||||
+ RESPAWN_ANCHOR,
|
||||
+ /**
|
||||
+ * When a player respawns.
|
||||
+ */
|
||||
+ PLAYER_RESPAWN,
|
||||
+ /**
|
||||
+ * When the {@code /spawnpoint} command is used on a player.
|
||||
+ */
|
||||
+ COMMAND,
|
||||
+ /**
|
||||
+ * When a plugin uses {@link Player#setBedSpawnLocation(Location)} or
|
||||
+ * {@link Player#setBedSpawnLocation(Location, boolean)}.
|
||||
+ */
|
||||
+ PLUGIN,
|
||||
+ /**
|
||||
+ * Fallback cause.
|
||||
+ */
|
||||
+ UNKNOWN,
|
||||
+ }
|
||||
+}
|
110
patches/server/0739-Add-PlayerSetSpawnEvent.patch
Normal file
110
patches/server/0739-Add-PlayerSetSpawnEvent.patch
Normal file
@ -0,0 +1,110 @@
|
||||
From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
|
||||
From: Jake Potrebic <jake.m.potrebic@gmail.com>
|
||||
Date: Wed, 19 May 2021 18:59:10 -0700
|
||||
Subject: [PATCH] Add PlayerSetSpawnEvent
|
||||
|
||||
|
||||
diff --git a/src/main/java/net/minecraft/server/commands/SetSpawnCommand.java b/src/main/java/net/minecraft/server/commands/SetSpawnCommand.java
|
||||
index e95f2222814e104bf9194a96385737dffe2cb2b5..249ab7357aa19d87179fa4c3ae89d9d37f32fbfb 100644
|
||||
--- a/src/main/java/net/minecraft/server/commands/SetSpawnCommand.java
|
||||
+++ b/src/main/java/net/minecraft/server/commands/SetSpawnCommand.java
|
||||
@@ -33,7 +33,7 @@ public class SetSpawnCommand {
|
||||
ResourceKey<Level> resourceKey = source.getLevel().dimension();
|
||||
|
||||
for(ServerPlayer serverPlayer : targets) {
|
||||
- serverPlayer.setRespawnPosition(resourceKey, pos, angle, true, false);
|
||||
+ serverPlayer.setRespawnPosition(resourceKey, pos, angle, true, false, com.destroystokyo.paper.event.player.PlayerSetSpawnEvent.Cause.COMMAND); // Paper - PlayerSetSpawnEvent
|
||||
}
|
||||
|
||||
String string = resourceKey.location().toString();
|
||||
diff --git a/src/main/java/net/minecraft/server/level/ServerPlayer.java b/src/main/java/net/minecraft/server/level/ServerPlayer.java
|
||||
index ec044cadd268d6e95e975c8bf929825236839db8..5ecfd9a1e39343746828520c307879547feb33a7 100644
|
||||
--- a/src/main/java/net/minecraft/server/level/ServerPlayer.java
|
||||
+++ b/src/main/java/net/minecraft/server/level/ServerPlayer.java
|
||||
@@ -1260,7 +1260,7 @@ public class ServerPlayer extends Player {
|
||||
} else if (this.bedBlocked(blockposition, enumdirection)) {
|
||||
return Either.left(Player.BedSleepingProblem.OBSTRUCTED);
|
||||
} else {
|
||||
- this.setRespawnPosition(this.level.dimension(), blockposition, this.getYRot(), false, true);
|
||||
+ this.setRespawnPosition(this.level.dimension(), blockposition, this.getYRot(), false, true, com.destroystokyo.paper.event.player.PlayerSetSpawnEvent.Cause.BED); // Paper - PlayerSetSpawnEvent
|
||||
if (this.level.isDay()) {
|
||||
return Either.left(Player.BedSleepingProblem.NOT_POSSIBLE_NOW);
|
||||
} else {
|
||||
@@ -2088,12 +2088,33 @@ public class ServerPlayer extends Player {
|
||||
return this.respawnForced;
|
||||
}
|
||||
|
||||
+ @Deprecated // Paper
|
||||
public void setRespawnPosition(ResourceKey<Level> dimension, @Nullable BlockPos pos, float angle, boolean spawnPointSet, boolean sendMessage) {
|
||||
+ // Paper start
|
||||
+ this.setRespawnPosition(dimension, pos, angle, spawnPointSet, sendMessage, com.destroystokyo.paper.event.player.PlayerSetSpawnEvent.Cause.UNKNOWN);
|
||||
+ }
|
||||
+ public void setRespawnPosition(ResourceKey<Level> dimension, @Nullable BlockPos pos, float angle, boolean spawnPointSet, boolean sendMessage, com.destroystokyo.paper.event.player.PlayerSetSpawnEvent.Cause cause) {
|
||||
+ Location spawnLoc = null;
|
||||
+ boolean willNotify = false;
|
||||
if (pos != null) {
|
||||
boolean flag2 = pos.equals(this.respawnPosition) && dimension.equals(this.respawnDimension);
|
||||
+ spawnLoc = net.minecraft.server.MCUtil.toLocation(this.getServer().getLevel(dimension), pos);
|
||||
+ spawnLoc.setYaw(angle);
|
||||
+ willNotify = sendMessage && !flag2;
|
||||
+ }
|
||||
+ com.destroystokyo.paper.event.player.PlayerSetSpawnEvent event = new com.destroystokyo.paper.event.player.PlayerSetSpawnEvent(this.getBukkitEntity(), cause, spawnLoc, spawnPointSet, willNotify, willNotify ? net.kyori.adventure.text.Component.translatable("block.minecraft.set_spawn") : null);
|
||||
+ if (!event.callEvent()) {
|
||||
+ return;
|
||||
+ }
|
||||
+ if (event.getLocation() != null) {
|
||||
+ dimension = event.getLocation().getWorld() != null ? ((CraftWorld) event.getLocation().getWorld()).getHandle().dimension() : dimension;
|
||||
+ pos = net.minecraft.server.MCUtil.toBlockPosition(event.getLocation());
|
||||
+ angle = (float) event.getLocation().getY();
|
||||
+ spawnPointSet = event.isForced();
|
||||
+ // Paper end
|
||||
|
||||
- if (sendMessage && !flag2) {
|
||||
- this.sendMessage(new TranslatableComponent("block.minecraft.set_spawn"), Util.NIL_UUID);
|
||||
+ if (event.willNotifyPlayer() && event.getNotification() != null) { // Paper
|
||||
+ this.sendMessage(PaperAdventure.asVanilla(event.getNotification()), Util.NIL_UUID); // Paper
|
||||
}
|
||||
|
||||
this.respawnPosition = pos;
|
||||
diff --git a/src/main/java/net/minecraft/server/players/PlayerList.java b/src/main/java/net/minecraft/server/players/PlayerList.java
|
||||
index 48045993c8ad4b014cf4a67f7c4db42e014d1c81..9966d0bb4f85866a46f5e4098416ab9af81f8d9f 100644
|
||||
--- a/src/main/java/net/minecraft/server/players/PlayerList.java
|
||||
+++ b/src/main/java/net/minecraft/server/players/PlayerList.java
|
||||
@@ -893,7 +893,7 @@ public abstract class PlayerList {
|
||||
f1 = (float) Mth.wrapDegrees(Mth.atan2(vec3d1.z, vec3d1.x) * 57.2957763671875D - 90.0D);
|
||||
}
|
||||
|
||||
- entityplayer1.setRespawnPosition(worldserver1.dimension(), blockposition, f, flag1, false);
|
||||
+ entityplayer1.setRespawnPosition(worldserver1.dimension(), blockposition, f, flag1, false, com.destroystokyo.paper.event.player.PlayerSetSpawnEvent.Cause.PLAYER_RESPAWN); // Paper - PlayerSetSpawnEvent
|
||||
flag2 = !flag && flag3;
|
||||
isBedSpawn = true;
|
||||
location = new Location(worldserver1.getWorld(), vec3d.x, vec3d.y, vec3d.z, f1, 0.0F);
|
||||
diff --git a/src/main/java/net/minecraft/world/level/block/RespawnAnchorBlock.java b/src/main/java/net/minecraft/world/level/block/RespawnAnchorBlock.java
|
||||
index af4eb4a8814491afef449a2874521636957d7557..0a5d563700c9f806139001181f01fa9d0111f792 100644
|
||||
--- a/src/main/java/net/minecraft/world/level/block/RespawnAnchorBlock.java
|
||||
+++ b/src/main/java/net/minecraft/world/level/block/RespawnAnchorBlock.java
|
||||
@@ -73,7 +73,7 @@ public class RespawnAnchorBlock extends Block {
|
||||
if (!world.isClientSide) {
|
||||
ServerPlayer serverPlayer = (ServerPlayer)player;
|
||||
if (serverPlayer.getRespawnDimension() != world.dimension() || !pos.equals(serverPlayer.getRespawnPosition())) {
|
||||
- serverPlayer.setRespawnPosition(world.dimension(), pos, 0.0F, false, true);
|
||||
+ serverPlayer.setRespawnPosition(world.dimension(), pos, 0.0F, false, true, com.destroystokyo.paper.event.player.PlayerSetSpawnEvent.Cause.RESPAWN_ANCHOR); // Paper - PlayerSetSpawnEvent
|
||||
world.playSound((Player)null, (double)pos.getX() + 0.5D, (double)pos.getY() + 0.5D, (double)pos.getZ() + 0.5D, SoundEvents.RESPAWN_ANCHOR_SET_SPAWN, SoundSource.BLOCKS, 1.0F, 1.0F);
|
||||
return InteractionResult.SUCCESS;
|
||||
}
|
||||
diff --git a/src/main/java/org/bukkit/craftbukkit/entity/CraftPlayer.java b/src/main/java/org/bukkit/craftbukkit/entity/CraftPlayer.java
|
||||
index 9e8918d03b8213e5f6689fc93030138fd704aca9..3971fed7a0d1399117366a5d7dd2e84adbfda55a 100644
|
||||
--- a/src/main/java/org/bukkit/craftbukkit/entity/CraftPlayer.java
|
||||
+++ b/src/main/java/org/bukkit/craftbukkit/entity/CraftPlayer.java
|
||||
@@ -1070,9 +1070,9 @@ public class CraftPlayer extends CraftHumanEntity implements Player {
|
||||
@Override
|
||||
public void setBedSpawnLocation(Location location, boolean override) {
|
||||
if (location == null) {
|
||||
- this.getHandle().setRespawnPosition(null, null, 0.0F, override, false);
|
||||
+ this.getHandle().setRespawnPosition(null, null, 0.0F, override, false, com.destroystokyo.paper.event.player.PlayerSetSpawnEvent.Cause.PLUGIN); // Paper - PlayerSetSpawnEvent
|
||||
} else {
|
||||
- this.getHandle().setRespawnPosition(((CraftWorld) location.getWorld()).getHandle().dimension(), new BlockPos(location.getBlockX(), location.getBlockY(), location.getBlockZ()), location.getYaw(), override, false);
|
||||
+ this.getHandle().setRespawnPosition(((CraftWorld) location.getWorld()).getHandle().dimension(), new BlockPos(location.getBlockX(), location.getBlockY(), location.getBlockZ()), location.getYaw(), override, false); // Paper - PlayerSetSpawnEvent
|
||||
}
|
||||
}
|
||||
|
Loading…
Reference in New Issue
Block a user