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don't attempt to teleport dead entities (#6832)
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From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
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From: sulu5890 <sulu@sulu.me>
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Date: Sun, 24 Oct 2021 22:48:14 -0500
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Subject: [PATCH] don't attempt to teleport dead entities
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diff --git a/src/main/java/net/minecraft/world/entity/Entity.java b/src/main/java/net/minecraft/world/entity/Entity.java
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index e17bda0d13bae337cfad5ae31b118aa7a85499fc..2ce32495758abf64eeeeeea1cdbf4904be77b697 100644
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--- a/src/main/java/net/minecraft/world/entity/Entity.java
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+++ b/src/main/java/net/minecraft/world/entity/Entity.java
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@@ -702,7 +702,7 @@ public abstract class Entity implements Nameable, EntityAccess, CommandSource, n
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// CraftBukkit start
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public void postTick() {
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// No clean way to break out of ticking once the entity has been copied to a new world, so instead we move the portalling later in the tick cycle
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- if (!(this instanceof ServerPlayer)) {
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+ if (!(this instanceof ServerPlayer) && this.isAlive()) { // Paper - don't attempt to teleport dead entities
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this.handleNetherPortal();
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}
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}
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