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Fixed other types of 'block transmuters'.
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@ -394,6 +394,8 @@ public class Chunk {
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// CraftBukkit end
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// CraftBukkit end
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}
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}
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if ((this.b[i << this.world.heightBitsPlusFour | k << this.world.heightBits | j] & 255) != l) return false; // CraftBukkit
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this.g.a(i, j, k, 0);
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this.g.a(i, j, k, 0);
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if (Block.lightBlock[b0 & 255] != 0) {
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if (Block.lightBlock[b0 & 255] != 0) {
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if (j >= j1) {
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if (j >= j1) {
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