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Prevent Fire from loading chunks
Had my server die from this twice already as it can cause a chain reaction.
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parent
07915ea183
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@ -1,4 +1,4 @@
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From 936235464e3c34bcc31d059836bcf5f37b3e3f18 Mon Sep 17 00:00:00 2001
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From 6dc2a1dac812d060e40cac3d4230e69657431ce6 Mon Sep 17 00:00:00 2001
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From: Aikar <aikar@aikar.co>
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Date: Sun, 17 Apr 2016 17:27:09 -0400
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Subject: [PATCH] Prevent Fire from loading chunks
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@ -7,9 +7,18 @@ This causes the nether to spam unload/reload chunks, plus overall
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bad behavior.
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diff --git a/src/main/java/net/minecraft/server/BlockFire.java b/src/main/java/net/minecraft/server/BlockFire.java
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index 2909f78f87..0ece78d4dc 100644
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index 2909f78f8..d32857c87 100644
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--- a/src/main/java/net/minecraft/server/BlockFire.java
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+++ b/src/main/java/net/minecraft/server/BlockFire.java
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@@ -78,7 +78,7 @@ public class BlockFire extends Block {
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BlockStateBoolean blockstateboolean = (BlockStateBoolean) BlockFire.g.get(enumdirection);
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if (blockstateboolean != null) {
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- iblockdata1 = (IBlockData) iblockdata1.set(blockstateboolean, this.h(iblockaccess.getType(blockposition.shift(enumdirection))));
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+ iblockdata1 = (IBlockData) iblockdata1.set(blockstateboolean, this.h(iblockaccess.getTypeIfLoaded(blockposition.shift(enumdirection)))); // Paper - prevent chunk loads
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}
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}
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@@ -163,6 +163,7 @@ public class BlockFire extends Block {
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}
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@ -37,6 +46,15 @@ index 2909f78f87..0ece78d4dc 100644
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// CraftBukkit start
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org.bukkit.block.Block theBlock = world.getWorld().getBlockAt(blockposition.getX(), blockposition.getY(), blockposition.getZ());
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@@ -251,7 +258,7 @@ public class BlockFire extends Block {
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for (int j = 0; j < i; ++j) {
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EnumDirection enumdirection = aenumdirection[j];
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- if (this.h(iblockaccess.getType(blockposition.shift(enumdirection)))) {
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+ if (this.h(iblockaccess.getTypeIfLoaded(blockposition.shift(enumdirection)))) { // Paper - prevent chunk loads
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return true;
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}
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}
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@@ -269,8 +276,12 @@ public class BlockFire extends Block {
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for (int k = 0; k < j; ++k) {
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@ -52,6 +70,15 @@ index 2909f78f87..0ece78d4dc 100644
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i = Math.max(this.r(iblockdata), i);
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}
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@@ -279,7 +290,7 @@ public class BlockFire extends Block {
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}
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public boolean h(IBlockData iblockdata) {
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- return this.r(iblockdata) > 0;
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+ return iblockdata != null && this.r(iblockdata) > 0; // Paper - iblockdata can be nullable if chunk is unloaded now
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}
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@Override
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--
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2.25.1
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