2020-05-06 17:48:49 +08:00
|
|
|
From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
|
2018-11-26 01:51:11 +08:00
|
|
|
From: BillyGalbreath <Blake.Galbreath@GMail.com>
|
|
|
|
Date: Sun, 7 Oct 2018 04:29:51 -0500
|
|
|
|
Subject: [PATCH] Add more Zombie API
|
|
|
|
|
|
|
|
|
|
|
|
diff --git a/src/main/java/org/bukkit/entity/Zombie.java b/src/main/java/org/bukkit/entity/Zombie.java
|
2020-05-06 17:48:49 +08:00
|
|
|
index 6dcac979820b1460e8693b6a330876bc1ffdfffc..fa7a43c3517af455d197308d2e952ea40622349c 100644
|
2018-11-26 01:51:11 +08:00
|
|
|
--- a/src/main/java/org/bukkit/entity/Zombie.java
|
|
|
|
+++ b/src/main/java/org/bukkit/entity/Zombie.java
|
2019-03-20 08:28:15 +08:00
|
|
|
@@ -86,4 +86,55 @@ public interface Zombie extends Monster {
|
2018-12-17 13:18:06 +08:00
|
|
|
* @param time new conversion time
|
2018-11-26 01:51:11 +08:00
|
|
|
*/
|
2018-12-17 13:18:06 +08:00
|
|
|
void setConversionTime(int time);
|
2018-11-26 01:51:11 +08:00
|
|
|
+ // Paper start
|
|
|
|
+ /**
|
|
|
|
+ * Check if zombie is drowning
|
|
|
|
+ *
|
|
|
|
+ * @return True if zombie conversion process has begun
|
|
|
|
+ */
|
|
|
|
+ boolean isDrowning();
|
|
|
|
+
|
|
|
|
+ /**
|
|
|
|
+ * Make zombie start drowning
|
|
|
|
+ *
|
|
|
|
+ * @param drownedConversionTime Amount of time until zombie converts from drowning
|
2018-12-17 13:18:06 +08:00
|
|
|
+ *
|
|
|
|
+ * @deprecated See {@link #setConversionTime(int)}
|
2018-11-26 01:51:11 +08:00
|
|
|
+ */
|
2018-12-17 13:18:06 +08:00
|
|
|
+ @Deprecated
|
2018-11-26 01:51:11 +08:00
|
|
|
+ void startDrowning(int drownedConversionTime);
|
|
|
|
+
|
|
|
|
+ /**
|
|
|
|
+ * Stop a zombie from starting the drowning conversion process
|
|
|
|
+ */
|
|
|
|
+ void stopDrowning();
|
|
|
|
+
|
|
|
|
+ /**
|
|
|
|
+ * Set if zombie has its arms raised
|
|
|
|
+ *
|
|
|
|
+ * @param raised True to raise arms
|
|
|
|
+ */
|
|
|
|
+ void setArmsRaised(boolean raised);
|
|
|
|
+
|
|
|
|
+ /**
|
|
|
|
+ * Check if zombie has arms raised
|
|
|
|
+ *
|
|
|
|
+ * @return True if arms are raised
|
|
|
|
+ */
|
|
|
|
+ boolean isArmsRaised();
|
|
|
|
+
|
|
|
|
+ /**
|
|
|
|
+ * Check if this zombie will burn in the sunlight
|
|
|
|
+ *
|
|
|
|
+ * @return True if zombie will burn in sunlight
|
|
|
|
+ */
|
|
|
|
+ boolean shouldBurnInDay();
|
|
|
|
+
|
|
|
|
+ /**
|
|
|
|
+ * Set if this zombie should burn in the sunlight
|
|
|
|
+ *
|
|
|
|
+ * @param shouldBurnInDay True to burn in sunlight
|
|
|
|
+ */
|
|
|
|
+ void setShouldBurnInDay(boolean shouldBurnInDay);
|
|
|
|
+ // Paper end
|
|
|
|
}
|