2018-07-23 16:39:55 +08:00
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From e2fb3d62635848c82a99efb75ad353a6c389a88b Mon Sep 17 00:00:00 2001
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2018-03-22 08:51:12 +08:00
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From: Aikar <aikar@aikar.co>
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Date: Wed, 21 Mar 2018 20:52:07 -0400
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Subject: [PATCH] Fix Dragon Server Crashes
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If the dragon tries to find "ground" and hits a hole, or off edge,
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it will infinitely keep looking for non air and eventually crash.
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diff --git a/src/main/java/net/minecraft/server/DragonControllerLandedFlame.java b/src/main/java/net/minecraft/server/DragonControllerLandedFlame.java
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2018-07-23 16:39:55 +08:00
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index 41b5a4519b..b78d3fe508 100644
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2018-03-22 08:51:12 +08:00
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--- a/src/main/java/net/minecraft/server/DragonControllerLandedFlame.java
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+++ b/src/main/java/net/minecraft/server/DragonControllerLandedFlame.java
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@@ -51,7 +51,7 @@ public class DragonControllerLandedFlame extends AbstractDragonControllerLanded
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2018-07-19 02:55:52 +08:00
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double d2 = this.a.bD.locY + (double) (this.a.bD.length / 2.0F);
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2018-03-22 08:51:12 +08:00
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BlockPosition.MutableBlockPosition blockposition_mutableblockposition = new BlockPosition.MutableBlockPosition(MathHelper.floor(d0), MathHelper.floor(d2), MathHelper.floor(d1));
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- while (this.a.world.isEmpty(blockposition_mutableblockposition)) {
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+ while (this.a.world.isEmpty(blockposition_mutableblockposition) && d2 > 0) { // Paper
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--d2;
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blockposition_mutableblockposition.c(MathHelper.floor(d0), MathHelper.floor(d2), MathHelper.floor(d1));
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}
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--
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2018-06-30 13:40:52 +08:00
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2.18.0
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2018-03-22 08:51:12 +08:00
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