Paper/nms-patches/ContainerChest.patch

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--- a/net/minecraft/server/ContainerChest.java
+++ b/net/minecraft/server/ContainerChest.java
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@@ -1,9 +1,37 @@
package net.minecraft.server;
+// CraftBukkit start
+import org.bukkit.craftbukkit.inventory.CraftInventory;
+import org.bukkit.craftbukkit.inventory.CraftInventoryView;
+// CraftBukkit end
+
public class ContainerChest extends Container {
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private IInventory container;
private int f;
+ // CraftBukkit start
+ private CraftInventoryView bukkitEntity = null;
+ private PlayerInventory player;
+
+ @Override
+ public CraftInventoryView getBukkitView() {
+ if (bukkitEntity != null) {
+ return bukkitEntity;
+ }
+
+ CraftInventory inventory;
+ if (this.container instanceof PlayerInventory) {
+ inventory = new org.bukkit.craftbukkit.inventory.CraftInventoryPlayer((PlayerInventory) this.container);
+ } else if (this.container instanceof InventoryLargeChest) {
+ inventory = new org.bukkit.craftbukkit.inventory.CraftInventoryDoubleChest((InventoryLargeChest) this.container);
+ } else {
+ inventory = new CraftInventory(this.container);
+ }
+
+ bukkitEntity = new CraftInventoryView(this.player.player.getBukkitEntity(), inventory, this);
+ return bukkitEntity;
+ }
+ // CraftBukkit end
public ContainerChest(IInventory iinventory, IInventory iinventory1, EntityHuman entityhuman) {
this.container = iinventory1;
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@@ -11,6 +39,11 @@
iinventory1.startOpen(entityhuman);
int i = (this.f - 4) * 18;
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+ // CraftBukkit start - Save player
+ // TODO: Should we check to make sure it really is an InventoryPlayer?
+ this.player = (PlayerInventory) iinventory;
+ // CraftBukkit end
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+
int j;
int k;
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@@ -33,6 +66,7 @@
}
public boolean a(EntityHuman entityhuman) {
+ if (!this.checkReachable) return true; // CraftBukkit
return this.container.a(entityhuman);
}